Chapter 1694: Complex Horse Battle
"Don't look at me like that, my face will turn red. Don't cling to me like a koala. I don't want to be friends with you..." Under the gaze of everyone, Lin Feng pretended to be shy and sang Xu Huaiyu's "I'm a Girl".
Many senior executives were stunned at first, and then laughed wildly. Especially Wu Gang and other Chinese people, they slapped the table and laughed, and almost got under the table.
"Boss, you are too funny. Fortunately, we didn't buy a video phone, otherwise we would definitely record it for you and put it on your 'uTuBe'. I guarantee you will be a big hit!" - Cui Mingze, the director of the "First Game Development Department", laughed. Although he is Korean, he has been in China for four years. He didn't know a word of Chinese at the beginning, but now he has become a Chinese expert.
"Boss, you are so funny!" Lin Chiling also covered her mouth and laughed behind him.
Lin Feng shrugged. Just now, Lin Feng also eased the tense atmosphere. Everyone was too concerned about "World War". Although this is a good thing, Lin Feng still hopes that everyone will relax a little and not be too nervous. Being too nervous will only lead to mistakes.
"Okay, I see everyone is full and relaxed. Then let's get down to business!" Lin Feng coughed a few times to get everyone's attention back to work.
After a burst of laughter, everyone was in a much more normal mood at this moment.
"Everyone, regarding the game "Mount & Blade", as far as I am concerned, it is a very good first-person RPG game." Lin Feng began to explain the game "Mount & Blade" in detail.
For three hours, Lin Feng drank 7 glasses of water before he told everyone everything he knew about "Mount & Blade" with a dry mouth.
"Boss, such a game can be added to "World War", which can enrich the shortcomings of the early combat system of "World War." Minwu Li said after a moment of hesitation.
Originally, "World War" was a first-person shooting game. Although the "ergonomic system" was added, it greatly enriched the body movements compared to "Counter-Strike". For a game mainly based on gun battles, these body movements are enough. But if the game background is set in the cold weapon era, it is far from enough. Especially after watching "Monster Hunter", it is even more dwarfed.
Although the system of "Monster Hunter" can enrich the combat system of "World War" in the cold weapon era, everyone has always felt that there is always something missing. I just don't know where it is missing. Now after listening to Lin Feng's "Mount and Blade", I feel that the insufficiency lies in the lack of "mount combat system".
In the cold weapon era, horse warfare is indispensable. It would be a pity if there were no horse warfare for a large-scale group charge.
Think about it, in the cold weapon era, if there were only large-scale infantry combat, both in strategy and tactics would be greatly limited. On the contrary, once there were war horses, the strategy and tactics would be completely different. In particular, this "mount system" can create gods and capture different mounts. Tyrannosaurus, Long-necked Dragon, Mammoth, these creatures are all prehistoric beasts, and if they are combined, it is enough to make tactics more varied, especially in ancient times, there were pterosaurs, which is equivalent to modern air forces.
Just thinking about this grand occasion is exciting. Of course, the emergence of the "horse warfare system" is not only reflected in war. It is also indispensable in the daily expansion of territory. The game map in "World War" is a copy of the ancient world map. The total area of the map is converted into a real land area, which is as large as a country, that is, 10,000 square kilometers.
10,000 square kilometers, what a spectacular scene. Even the largest map in the current game world is only square kilometers, but "World War" is as large as 10,000 square kilometers, which is simply incredible.
In fact, it looks incredible, but it is not really surprising. You can make a calculation like this. In "World War", there are 65 cities in the world that are truly imitated. The area of so many cities added up is incredible. There are also oceans, plains, wilderness, forests, and so many terrains added up. It is normal for "World War" to have a map of 10,000 square kilometers. (In fact, compared to modern warfare, after having all kinds of aircraft, a map of 10,000 square kilometers is not that big. Apart from the ocean and forest, it is very fast to go to other villages by fighter plane.) And such a large map, if you only rely on walking, it is unknown when you can reach another town, so riding a horse is very necessary. Otherwise, if you really switch to the wild era, if you rely on walking, although it does not cost the player's physical strength, it will make the player's energy collapse. Think about it, in the wild era, it takes several hours to walk one step at a time to reach a town or village. Isn't this frustrating!
"Boss, where is this game?" Minwu Li asked excitedly.
Lin Feng was a little stunned when he heard it. "Monster Hunter" is now open, and it only needs to be added to the game system. But this "Mount and Blade" is different. If there is no game system, it will be troublesome for Minwu Li and others to make it.
"What? No! Boss, the public beta test will be released in less than a month. I still have confidence in integrating "Monster Hunter" in such a short time, but if you want to add this "mount system" and "horse combat system", I really can't do anything!" Minwu Li shouted.
If you want to add a "mount system", it may be easier. After all, adding a riding system mainly means adding some "rideable" options to the mounts, and then appropriately adjusting the difficulty of "taming", adding the running system of the mounts, etc. This can be solved. Although this is also more complicated, it is just that the program is more cumbersome, and it is not difficult in itself.
The real trouble is the "horse battle system". You must know that just adding a "horse" is completely two different concepts of the game. Fighting with a horse and without a horse is completely different. In a horse battle, you have to calculate the cumulative impact force when the horse runs, and you have to readjust the motion mechanics system of the person on the horse, as well as the coordination between the person and the horse, etc. This is a very complicated problem. It is impossible to get it done in a short time. Unless all the programmers of the entire "Second World" join in the development of the "horse battle system", it is absolutely impossible.
But it is even more impossible to let all the programmers of the "Second World" join in the development of this program. Each game department has its own game to develop, and it is impossible to give up everything to develop this system. In that case, the "horse battle system" may be successfully completed, but if it is not completed properly, the entire "Second World" will be in chaos.
Lin Feng also frowned, he did not expect that opening a "horse battle system" would be so complicated. You know, the capacity of "Mount & Blade" was only a few megapixels at the beginning, very small. It should not be difficult, but judging from Minwu Li's attitude, it is obviously quite difficult to open this "horse battle system".
In fact, the reason why it is so complicated is that the "mount system" and "horse battle system" of "World War" are much more complicated than "Mount & Blade". At least in "Mount & Blade", there are only horses, no dinosaurs, mammoths, tigers, etc., and the "horse battle system" in "Mount & Blade" has a wide variety of weapons, but in fact there are very few body movements. In "World War", Minwu Li will add many horse battle-specific movements. For example, "hiding the belly", "side riding", etc., so it is natural that it is difficult to open.
"Well, Minwu, first integrate "Monster Hunter" into "World War", then integrate the 'mount system', and finally integrate the 'horse battle system', what do you think?" Lin Fengzhe said.
Minwu Li thought about it and nodded.
"Bss, although this can create a god, there is also a problem, that is, I may not be able to get it out before the first day of the first month." Minwu Li said.
"This is easy, then just make an expansion pack. Release it in the form of an expansion pack." Lin Feng snapped his fingers.
Minwu Li thought about it and nodded. If this is the case, there will be much more time.
"By the way, boss, our original "World War" was a first-person game, but "Monster Hunter" is not a first-person game, but a third-person game. What game perspective do we use?" Minwu Li asked.
Lin Feng pondered for a moment.
"In this way, we provide both first-person and third-person perspectives, and everything is up to the players to choose. What do you think?" Lin Feng said.
Minwu Li nodded. Although this will increase the difficulty of their development, it will undoubtedly increase the fun of the game.
"Okay, are there any problems?" Lin Feng asked.
Everyone shook their heads. There is no problem with "World War".
"Well, start working immediately. By the way, Zede (head of the "Fifth Game Development Department", responsible for developing "Assassin's Creed"), you put "Assassin's Creed" aside for the time being, and cooperate with Minwu to integrate the "Monster Hunter" system into "World War" as soon as possible." Lin Feng ordered.
If Minwu Li relied on a game department alone, it might not be possible to integrate "Monster Hunter" into "World War" in a short time. Moreover, the role of "Mount and Blade" in promoting "World War" is no less than that of "Monster Hunter". With Zede's help, Minwu Li can be more effective. "Haha, thank you very much. I wanted to mention it just now, but I was afraid that Zede would not like it." Minwu Li was immediately ecstatic.
The company's "ergonomic system" was invented by Zede, and it would be great to have her assistance.
Zede nodded helplessly. Originally, Assassin's Creed was in the critical development stage, but since Lin Feng had said so, she had no choice but to listen. Moreover, for her, being able to absorb some elements of Monster Hunter first would be good for Assassin's Creed.
"Then let's get started!" Lin Feng ordered.