Chapter 930 System Rewards and New 4-Star Cards
After the Seattle SuperSonics confirmed the fifteen-man roster for next season, Yes and the SuperSonics' offseason operations have actually ended.
Some NBA teams will continue to supplement their lineups until the start of the season.
But for Yes and the SuperSonics, there is no way to continue operations.
The next step is to prepare for the new season.
And Yes can also take stock of the gains of last season at this time.
In the 2008-2009 season, Yes's gains were huge.
In this season that no one was optimistic about, Yes once again completed the Grand Slam of personal honors and team honors, even more perfect than last season.
The season summary of the superstar system has already summarized Yes's performance and gains in last season on July 1st.
Personal performance: S- (First Team, First Defense, Regular Season MVP, Finals MVP, Scoring Champion, NBA Champion.)
Public recognition: S (Unprecedented crazy comeback to win the championship, the most terrifying comeback from a lower position to win the championship in history.)
Teammate recognition: S (The strongest leader who can rely on everything.)
Opponent recognition: S (The most respected opponent who looks up to heaven on earth.)
Season overall evaluation: S- (Almost perfect epic season.)
This is the evaluation of Yes by the superstar system last season.
The overall evaluation still reached the S-level.
This overall evaluation is the same as Yes's last season, which is the second season.
The last season, Yes's overall evaluation was also S-, but there were differences in each sub-item.
In the last season, Yes's personal performance score was A+, and did not reach S-, because although Yes was also in the first team, first defense, two MVPs and championships in the last season, he did not win the single item champion.
Last season, Yes won the scoring champion.
It seems that the single item champion can indeed improve the score of personal performance.
However, although Yes won the scoring title in a single event last season, his score still did not reach the S level. Obviously, this shows that Yes's personal performance is still not so perfect.
Is it because he did not win all the awards, such as the best defensive player?
Or is it because he did not win enough single awards, but only a scoring title?
Or is it because the Sonics' record was not very good last season, and his performance as a leader was not very good?
Yes is not sure, because the scoring standards of the superstar system are very, very strict.
It is almost impossible for Yes to achieve the comprehensive achievement of S- for two consecutive seasons in the scoring standards of the superstar system.
Because the scoring system of the superstar system is very, very subjective, the evaluation of teammates, opponents and public opinion are all dynamic. Last season, he led the team to complete the so-called most difficult championship in NBA history. If he wins the championship again this season, even if the difficulty is repeated, the evaluation may decline.
The evaluation you received if you scored 60 points before and now scored 90 points is definitely different from the evaluation you received if you scored 90 points before and now scored 95 points. Although 95 points is definitely better than 90 points, the evaluation may be completely opposite.
Therefore, Yes was very satisfied with the evaluation of himself by the superstar system last season.
An evaluation of S- is extremely rare. Maybe in the future, his season summary will never get such a high comprehensive evaluation again.
It is really hard for Yes to imagine that he can do such incredible things as these two seasons in the future.
And the reward of the superstar system's S- comprehensive evaluation is already excellent enough.
Season comprehensive evaluation: S- (slightly flawed epic season.)
Reward: The host gets a chance to increase the potential of an attribute with a value of more than 90 to 98 and a chance to draw a four-star card.
This is the reward for Yes after getting the S- comprehensive evaluation.
Exactly the same reward as last season.
An opportunity to increase the potential of an attribute with a value of more than 90 to 98 and a chance to draw a four-star card.
Yes has played in the NBA for three seasons, and the superstar system's season summary has also summarized three seasons.
The S- comprehensive evaluation can increase the potential of an attribute to 98, which is a breakthrough in potential.
The upper limit of the player attribute obtained by the star card is 90, at least that's what Yesi sees now.
Therefore, Yesi is very cautious every time for the opportunity to improve the upper limit potential.
The reason why it has been so long since I got the reward is useless because Yesi is not sure which attribute to use up.
Name: Yesi
Age: 21
Height: 1.95 meters
Weight: 89 kilograms
Position: Point guard (100%), shooting guard (100%), small forward (100%), power forward (100%), center (100%)
Team: Seattle Supersonics
Physical condition: None
Talent: I can see the touch LV1, I am stubborn LV2
Skills: I just want to gank you LV1
Technical attributes; ball control: 80 (80), passing: 80 (80), overall rating: B (first-class ball control, third-rate professional)
Shooting attributes: dunk: 80 (80), layup: 83 (90), close shot: 80 (80), mid-range shot: 90 (90), long shot: 90 (90), three-pointer: 90 (90), free throw: 80 (80), overall rating: A- (professional first-class comprehensive shooting)
Defensive attributes: steals: 80 (90), blocks: 80 (80), defensive rebounds: 80 (80), offensive rebounds: 80 (80), overall rating: A- (professional first-class comprehensive and balanced)
Physical attributes: strength: 90 (9 0), explosiveness: 98 (98), speed: 80 (80), lateral movement: 80 (80), agility: 80 (80), jumping: 80 (80), balance: 80 (80), endurance: 95 (95), overall rating: A (professional first-class player with top endurance)
Overall rating of the player: A- (professional first-class player with first-class athletic ability, excellent shooting and comprehensive skills)
From his attribute panel in the superstar system, it can be seen that Yes gave the breakthrough potential opportunities in the previous two season summaries to endurance and explosiveness respectively.
These two attributes are indeed more important than other attributes and Yes's situation at the time.
And the improvement of these two attributes is indeed very helpful to Yes.
If possible, this time, Yes wants to give this opportunity to break through the attribute potential to the ball control attribute.
He was double-teamed very badly on the court, and he wanted to try to improve his ball control ability to the highest level to see if he had a chance to break the double-team by dribbling.
But now Yes has not found a way to improve his ball control from 80 to 90. Although he can reach 96 with the Irving card, such a bonus of 90 cannot be used to use breakthrough potential.
So, now he has more than 90 but less than 98 attributes including mid-range shooting, long-range shooting, three-point shooting, strength and endurance.
Endurance is the first thing he excludes. The basic endurance of 95 plus the endurance bonus of Westbrook's three-star card is enough for Yes.
Compared with Yes's current situation, the attributes of the two-point shots, the mid-range shot and the long-range shot, are of course more important than the two two-point shots.
So, recently, Yes has been hesitating between the two attributes of three-point shooting and strength.
If the ball control ability reaches 90, Yes's first choice is ball control, but outside of this first choice of ball control, there is no doubt that strength and three-point shooting are the two most important attributes left.
As for which attribute to improve, it depends on what style Yes will be in the Supersonics in the future.
The potential for breakthrough power is to follow the Barkley style or the short version of O'Neal style, brush up the overweight physical talent, and then add a card that increases the strength attribute and a basic strength attribute of 98.
This is indeed quite domineering.
In the finals last season, Yes has tried to play like this.
However, there are two very important problems with this style, that is, his height is still too short.
Shorter than Barkley, no one can defend him on the outside, but in the inside, his strength advantage is obvious, which does not mean that the offensive advantage will be very obvious.
Yao Ming, Duncan, Oden, etc. will be very uncomfortable no matter how strong he is.
It is uncomfortable to face such players on the offensive end, but there are not many such players in the league after all, and maybe it will be uncomfortable a few times a season.
But on the defensive end...
Yes's strength has increased, and the overweight has been brushed up, but in the Supersonics, he will not play as a center or inside, he is still outside, and then, when he is overweight, he faces those guards with good speed and explosive breakthroughs, such as Wade...
I am afraid that his defensive advantage will not be able to control people.
Giving the opportunity to break through potential to strength is a choice with both advantages and disadvantages.
Similarly, giving the opportunity to break through potential to three-pointers is not all good.
If Yes's three-pointer attribute reaches 98, then with the bonus of Zhu Fangyu's one-second four-star card, Yes's three-pointer ability can even reach 117.6. If the three-pointer ability of 117.6 is combined with Yes's "I just want to gank you" skill.
This is an extremely huge murderous aura.
When the hand feeling is good, it is really killing people and killing Buddhas.
It can greatly improve Yes's ultimate combat power and scoring explosiveness.
This is the good side.
But there is also a bad side, that is, giving the opportunity to three-pointers, Yes's usual ability to break double teams is still not enough.
Moreover, judging from this year's playoffs, it is really not easy to have explosive hands in the game, and there are not many times when Gods and Buddhas are killing Buddhas.
That is, it is usually to deter opponents.
Fortunately, because of the 20-point feel bonus after being hit by the skill "I'm going to gank you", Yes can use this skill to turn a game with ordinary feel into a high feel.
This gives Yes more opportunities to show his super three-point shooting ability.
In general, giving this opportunity to strength will boost his personal hard power.
Giving this opportunity to the attributes of three-point shooting will improve his ability to promote the game.
One is the influence on the opponent.
The other is the influence on the game.
This is indeed a very difficult choice.
Even though Yes has been thinking for so long, he still hasn't figured out which attribute to give this opportunity to.
However, fortunately, there is still some time before the start of the new season, and we can wait and see which attribute to give.
After all, his ball control and even passing have the opportunity to reach 90 ability to break through the potential.
At that time, it will be a completely different thought.
So, after Yes put down the choice of strength and three-pointers, he also looked at the golden single draw ticket in his hand.
This is an opportunity for a four-star card.
A four-star card means that he will have at least one potential of 90.
At the same time, this four-star card will also have attribute bonuses or draw new talents.
However, because Yes's current attributes are actually quite complete.
The potential of many attributes can reach 90, plus Yes's previous ten-consecutive draw opportunity also got a lot of low-star god cards.
This leads to Yes's demand for four-star cards not being so strong.
If it were in the past, if Yes got a four-star card, it would be impossible to keep it there without using it, and he would have used it directly.
He just can't wait.
Yes's current ball control attribute can reach 90 potential with Irving's four-star card. Passing, lateral movement and agility potential can also reach 90 potential with Zhuang Lin's five-star card. In addition to other attributes that have reached 90 potential, Yes now needs fewer star cards to break through 90 potential.
It is a needle in a haystack to choose an attribute that just happens to be missing from so many star cards.
At least, Yes doesn't think his luck can reach such a level.
So after getting this single draw ticket, Yes just put it aside.
Now that everything is done, although the breakthrough potential can be ignored.
But this single draw ticket is still used.
Yes is now very familiar with this kind of star single draw ticket.
After all, he has drawn ten consecutive draws.
And it is a guaranteed five-star ten consecutive draws.
In front of the guaranteed five-star ten consecutive draws, this four-star single draw ticket is really nothing.
Yes has no pressure to use it now.
In the dazzling light of the card pool, a stone-colored card spun out.
When the stone-colored protective color faded, the gold color of the back belonging to the four-star and five-star cards was revealed.
After the golden light flashed, a figure with attributes appeared in front of Yes.
Item: Steve Curry (UNC tryout) star card
Level: Special four-star
Effect: After wearing this card, if the speed attribute potential is lower than 90, it will be adjusted to 90; at the same time, after wearing the card, you will permanently get the talent, "I can see the feel".
Curry's star card?
Or a special four-star star card?
Yes looked at the young boy on the card in his hand and was stunned for a while.
Is it so predestined?
Just when Yes felt that it was predestined to wear this special four-star card on Curry's card.
A ding sound and a paragraph of text made Yes's eyes shrink rapidly.
"Ding, the host already has the talent of "I can see the feel", and the talent acquisition is invalid. Compensation for the host's talent "I can see the feel" is upgraded to LV2."
LV2 "I can see the feel"? !
Talent: I can see the feel of the ball
Level: LV2
Description: I can see the feel of my own ball and the feel of my teammates at the time.
I can see the feel of my teammates...
Yes's pupils, which had just shrunk, opened very wide...