The Righteous Player(s)

Chapter 147 Ships Can Also Sneak

Before dawn, the players had already set off.

Because their mission destination is not on land... but on a ship quite far from the land.

So if you want to go to your destination, you have to take a small boat to approach, and then perform a gang jumping operation.

- But there is a problem here.

According to intelligence, the "merchant ship" snatched by the "Poisonous Hand" was a cargo ship in name...but as a cargo ship to escort the very precious magic material such as the important "devil's blood", it actually had its own unique characteristics. Pretty high-spec armament.

This is also one of the reasons why no one went to crusade for a long time.

Specifically... it's actually a steam-powered, ritually-enhanced armored battleship.

On the ship with nearly 400 people, there are twenty 75mm guns and two double 300mm guns—the main gun is even more powerful, it can greatly increase the range of damage spells, and can also insert a prophet wizard to locate The ceremony stage...

Are players afraid of this firepower?

...Actually, I'm still a little scared.

The 75mm gun is okay. Lin Yiyi with the power buff, the violent wine and the delicious wind goose can all effectively intercept it. Even after Dove's body has activated its skills, it can be directly sniped down in mid-air.

But even they didn't destroy the wizard.

The 300mm gun alone is scary enough.

Although it is only a solid shell, not an explosive shell... However, it is basically impossible for a silver-ranked transcendent to intercept a bombardment of this level with physical strength.

Because of not enough self-respect. Even if the physique attribute exceeds 50 and has an extraordinary physique, it is true that it is not dead after being bombarded head-on... But at least people will fly out with the shells.

It's like floating in water, it can fly far. After landing, there must be no place to stay.

But fortunately, it is a solid shell. If there is a shield-wielding Transcendent who specializes in defense, he may be able to resist it head-on if he activates the skill-for example, the unfallen shield back then. When he was at the silver level, he could barely resist this blow.

Of course, when the Unfalling Shield has advanced to gold and has the power of elements... His defensive power has undergone a qualitative change.

This level of impact could not even shake his shield a little bit. Not even the shell can be broken.

However, Lin Yiyi is just an all-sensitive parry T with low strength and physical attributes.

Jiu'er's low-blooded and berserk full-strength blow can indeed stop the shells, but she can't bear that kind of attack at all—of course, with Ah Dian following her, it is mainly her ax that bears it. Can't stand this attack.

This kind of pure kinetic energy attack, if you really want to restrain it, you only need a bronze-level incapacity school wizard is enough.

As long as one [Stall Wall] is fired, the shells can be stopped directly.

Worried that your wall is not thick enough to stop it completely, you can even put the wall sideways.

However, among this group of players, there were no disabled wizards.

The only thing that can forcibly carry it down is the edict spell of Longjing Tea.

The silver-level edict spells have [airspace restriction] and [reject flying arrows] spells.

The former can curse an area around you, causing all flying objects to turn their speed direction to "downward". From the effect point of view, it is like an invisible force, knocking down all flying objects around average.

And the latter is a powerful stop spell... It's just an instant spell of the bronze rank, but it can be used all the way to the gold rank.

Although the name of the spell is [Rejecting Flying Arrows], even an assassin who falls from the sky can use this spell to bounce back in principle.

It is necessary to lock a group of high-speed flying objects that "do not touch the ground" with the eyes first, and at the moment of closing the eyes, on all the locked flying objects, a force in the opposite direction and with the same value as possible is immediately generated.

This spell does not need to be chanted, just keep the palm of your hand pointing in that direction, then silently recite the spell in your mind and perform the instantaneous action of "closing your eyes".

The higher the level of the caster, the greater the upper limit of this reverse force. Moreover, the spell itself has no cooldown, and there is almost no distance limit - as long as you can catch that object with your naked eyes, and then close your eyes.

But this is not a force analysis problem.

The moment this strange force is generated, these flying objects can usually be made to explode on the spot.

If there are multiple imperial wizards forming a joint defense embankment, even if there are shells pouring down from a long distance from the opposite side, these shells may not be able to fly over.

With Longjing Tea's caster level at the peak of the silver rank, the force it can exert is enough to intercept most flying objects... It just depends on whether he can react.

It would be too late to use spells after seeing the cannon fire.

Of course, compared to the players... the main reason is that the ship is more afraid.

If it's just dodging, these melee occupations can easily avoid the shells except for Jiu'er. But the problem is, they can only resist while on board.

Once their hulls are shot down, they, who have no ability to walk on water or fly, are living targets in the sea.

So they can only be approached late at night.

Through the ceremony of praying to the sky cart, one can reduce one's own sense of existence above fate. In order to prevent the instinctive warning of the prophet wizard who is likely to exist on the ship.

The spells of the Prophet School are divided into the more active "prediction" and the more passive "perception".

To put it simply, prediction is to provide a certain "future possibility" that "the future self will see with his own eyes"; while perception is the "fruit of fate" that the future self has experienced.

"Being killed" means the end of one's own destiny, and of course it can be regarded as a "fruit of destiny".

In other words, trying to murder the prophet wizard will definitely be perceived by the other party no matter what.

Although it is only a "perceived" fate, it probably cannot be changed. Because it is impossible to fight against fate with one's own strength...but not necessarily if you ask for help from others.

——So, when a faction meets the standard, they usually hire a prophet wizard to live in a more critical place. For example, the warehouse where important items are kept, or the next door to the powerful room, or the key room that must be passed through.

It doesn't matter what the level is, as long as you have it. More importantly, it is necessary to hide oneself as a prophet wizard, or even as a symbol of an extraordinary person.

That way, if they are likely to die in the future, they will be sensed ahead of time—like cans and glass bottles that are placed on the doorstep as an early warning.

But in fact, this is easy to deal with.

The players are summoned from another world by the Book of Skycart, and are judged to be "other-world summons" in this world. It can be directly knocked out of the line by dispersing and repelling magic spells.

Because of this, players can enjoy part of the judgment of the skycar itself.

As long as the boat is composed entirely of players, plus the rituals that emphasize this feature. It can cover their existence on the line of fate.

It's like a stealth fighter - the downside is that it's still visible to the naked eye.

But the speed of their small sailboat is far inferior to that of a stealth fighter. There is no need to be locked by the radar at all... As long as they are seen by the scouts looking out, their ship will most likely disappear after a few shots.

And it won't work if you use a steam ship.

The movement is really too big, once it is disturbed, it will still be dead...

So they watched the ship from a distance from the antler watchtower, and after discussing for a while, they decided to find a fishing boat immediately and go ahead at night.

Once the decision is made, the players will not delay.

At half past three in the morning, this time is when everything is still.

Like a ghost, a small fishing boat drifted silently towards the steel monster in iron armor floating on the sea.

For the first half of their journey, the fishing boats powered by wind currents and forcibly blown sails started to soar by relying on the dragon well tea's edict spell. That's why they didn't waste too much time.

But after getting close to the distance that can be observed by the naked eye, it is very dangerous to continue to do so.

Maybe who didn't sleep well, opened his eyes in a daze, and took a look outside the cabin.

I saw a small fishing boat less than ten meters long, making a loud roar, breaking through a series of V-shaped waves with the momentum of riding the wind and waves, and began to charge here at high speed.

That would have given them a jump -- and the alarm would have followed.

As for Longjing tea, they are in danger.

So they chose to float over slowly... just like walking quietly when approaching the enemy in a stealth assassination game.

The genius remembers the address of this site in a second: Mobile version reading URL:

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The Righteous Player(s)Ch.1111/1315 [84.49%]