The Righteous Player(s)

Chapter 159 The Diary that Appeared on the First Floor

After clearing the "Gallery: Elle Morrison", it seems that you can start the strategy from the third floor.

This is indeed good news for Annan.

At least in the future, when I go to this dungeon, I can save a lot of time... I don't need to run up layer by layer.

The function of archiving was actually noticed when Annan first entered "Nightmare: Gallery". It's just that he didn't open this permission to players... Just look at the prompts for players to enter the dungeon, and you can see that Annan has actually castrated some system functions.

——It can be sent back as a reward later.

As long as players don't know about this feature at first, they will naturally not be dissatisfied. On the contrary, they will think that the planning is really serious, the feedback is really listened to, and the revision is really timely...

Like a company that likes to split half of a game's content into DLC.

After noticing the save point, Annan realized... Even the first "Nightmare: Betrayer" seemed to have a save point.

But before that, Annan had never found "where is the save point".

What is it really good for?

Is it possible to respawn at that location after death?

So why not just call it rebirth?

Now Annan finally understands...

The meaning of the save point can only be revealed when you enter the nightmare for the second time after clearing the level.

This is undoubtedly good news.

Because "Nightmare: Betrayer" has a special requirement, which is "no spellcasting ability".

And Annan is now a disabled wizard of the bronze rank.

Annan's previous idea was to find something that could temporarily seal his spellcasting ability, or simply set a spell to temporarily ban his spellcasting ability.

But now it seems that maybe I can continue directly to the previous archive... back to the position where I cleared the customs?

Or an earlier location?

"……what is this?"

Annan was dumbfounded.

After waking up from a nightmare, go to the bathroom and go back to the sequel?

However, Annan eventually returned to the first floor.

Because this time, he plans to clear the nightmare on the second floor first - in this case, he can try to fight the nightmare on the fourth floor next time he enters the dungeon.

Annan wanted to try and see if he could get to the hidden ending if he got through all the sub-nightmare...

——The change in this nightmare gave Annan confidence.

Repeated parts are not pressed.

But when Annan walked into the last corridor on the first floor.

He was on the display case that was supposed to be empty...

Saw a diary.

It was the diary that should have appeared on the third floor!

"……I understand."

Annan murmured in a low voice.

The dungeon he cleared before did not leave any traces.

The "display objects" on the floor he cleared will remain there forever.

"...Tsk."

In Annan's mind, the Evil Dao customs clearance method suddenly emerged:

If he clears the nightmare of the fourth floor first...isn't Annan able to get the weapon when he is on the first floor?

... No, this might not be evil.

Annan's mind suddenly came up with the idea of ​​delicious wind goose.

According to the original strategy, get the coat on the first floor, get the knife on the second floor, and then successfully kill the sledgehammer brother Joseph on the third floor...

After reaching the end of the fourth floor, he will not be blocked by Big Hammer in the door to fight back.

Whether that door leads to the nightmare or the fifth floor, the player must kill Joseph before the third floor.

Otherwise, the fourth floor is the plot kill.

The delicious wind goose could not control his body at all.

In other words...

Starting from the fifth floor, the enemy faced by the player "Amos" is no longer "Brother Sledgehammer".

Well, follow normal thinking.

If the player has cleared the fourth floor, after getting the gun, they can easily kill Joseph who broke through the wall on the second floor.

...Because Joseph's sledgehammer is not at all seen, nor is he infinitely powerful. The ability to smash through walls with a single hammer is just because of the special effects of the hammer. He is still a weak wizard himself, and he is still an edict wizard who has to speak to activate spells.

With mental arithmetic, the players on the second floor can completely kill Joseph with a gun after he breaks through the wall.

In this way, there is no need to run on the second and third floors.

The fourth floor did not need to run.

In this way, when the fifth floor is reached, the player can maintain the most healthy state...

"So the fifth or sixth floor, is there a blood volume detection mechanism..."

Annan muttered.

For example, if the blood volume is below a certain limit, it is absolutely impossible to clear the mechanism?

That's why cleric Lewis passed the customs so easily.

Because Amos has silver coins on his body, and there are silverware on the chandelier. The next few layers are also easy to replenish with silverware…

Louis may have found that he was dissatisfied with his blood after entering the door, so he filled it up directly.

Then he can run at full speed without worrying about visceral damage.

On the second floor, he can directly escape the pursuit at full speed.

In the third floor, he ran at full speed to the end, and before Amos appeared, he would directly enter the next floor.

On the fourth floor, he can use the divine technique "Sharp Thing" to get weapons. Kill the Demon, Hound and Amos directly.

It is equivalent to the mechanism of the first four layers, and he skipped all of them...

But the average player is definitely not able to do this.

If they ran like this, they would have died a long time ago.

"So he doesn't understand the mechanism at all, he just passed by..."

Annan has a toothache.

If it weren't for the nightmares that the clergymen fought back then... would he believe the strategies written by such persecutors?

Priest Zhengshen's personal abilities are basically all focused on attacking nightmares.

It's like those strategy writers who say "this boss is very simple, remember to avoid skills, don't be greedy for knives and don't use skills".

But the real problem is how to avoid his skills!

However, if Reverend Lewis didn't understand the mechanics, it meant that the Church of the Silver Lord definitely didn't know the true ending of this dungeon.

In other words, they didn't know the conspiracy of the skeleton...

Then Annan can only rely on himself.

You have to clear all the sub-nightmare here.

Then wait until you enter the first floor. In the showcase here, there should be everything from the first to the sixth floor.

Although there are tomatoes, diaries and other things that are not very useful.

But there should also be pistols or rifles in the fourth floor!

There are even "collectibles" on the fifth or sixth floor that Annan has yet to see!

They may be the key props used to reverse the plot of the negative layer!

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Chapter 160/1315
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The Righteous Player(s)Ch.160/1315 [12.17%]