Mage Joan

Chapter 1480 Spell Modeling

Unfortunately, in Joan's impression, most of the spells that invoke positive energy are "divine spells", which are rare in the category of arcane spells.

Even without any treatment, the ashes of Lurker of Light can be directly used instead of "holy water".

Every 1 pound of this kind of ash is equivalent to 1 pint of holy water blessed by the priest, which can be used to dispel undead creatures, and it also has a good killing effect on evil alien creatures such as devils and demons.

Joan respects knowledge, but he is not superstitious about the records in the books. Whenever he has the opportunity, he always tries to verify whether the statements in the books are true.

The Lurker of Light is an evil goblin in itself, and the ashes of the villain can be used as holy water to deal with evil creatures?

This sounds a bit counterintuitive.

With a hint of doubt, Joan opened the spell-casting material package, took out a piece of black agate as small as a fingernail, and decided to cast a spell to summon an undead creature to verify with his own hands whether the ashes of the Lurker of Light really had the functions recorded in the book.

During Joan's trip to the north a year ago, he explored the haunted mines along the way, and learned the "Level 2 Summoning of the Undead" from the spell book of "Crazy Mage" Felger.

This spell can summon skeletons or zombies. Joan didn't want the stinky zombies to dirty Liyanan's room, so he decided to summon a cleaner skeleton.

"Yal!"

After chanting the last spell-casting incantation, the black agate in Joan's hand disintegrated by itself, leading out a cold negative energy, which was attached to the center of the ground, forming a circle of green circles emitting faint light.

Negative energy flows like a fountain, emerging from the center of the magic circle, and quickly condenses into a pale skeleton soldier, holding a wooden shield in his left hand and a rusty short sword in his right hand.

The skeleton soldier was not intelligent. After being summoned, he stared blankly at Joan, his empty eye sockets flickered with two pale and weak soul fires, quietly waiting for the master to give an order.

Joan grabbed a few ashes of the Lurker of Light from the desk and sprinkled them on the skeleton soldier with a wave.

The faintly fluorescent ashes ignited violently the moment it touched the skeleton, and the pure white flame exuded a strong aura of positive energy.

Skeleton soldiers have no emotions and no pain. Even though they are surrounded by holy flames, they still stand there motionless. Within two minutes, they were burned by the holy flames and their bones fell apart, turning into a pile of embers, and then disintegrated into disorderly creatures. There was not even a trace of the magical power left.

Joan recorded the phenomena he observed in the experiment log, confirming that the ashes of the Lurker of Light do have the exorcism effect comparable to holy water.

Next, Joan performed "myth analysis" on another sample of ashes to extract the spells and supernatural abilities of Lurker of Light.

Most of the goblins have the innate ability to cast spells, and the lurkers of light are no exception.

Joan analyzed a bunch of low-level spells from the ashes, among which "Dancing Lights", "Flash", "Phantom Sound", "Light", "Daylight" and "Blindness and Deafness" he had already Mastery, no need to look too much, the only thing that caught his eye was the 6th ring "Oath from Another World".

This spell is an enhanced version of the 4th level "Less Otherworldly Oath", which can call more powerful alien creatures, such as various super large elements. If Joan wants to create a higher-level construct than the Magical Robot in the future, it is very likely that he will need to use this spell.

Lurkers of Light's spell-casting ability is very weak, and they cannot fully control the 6th-level "Oath from Other Worlds". They can only gather many companions to cast this spell in a well-lit environment, and usually it can only be used to call "Fairies" Wilderness" kind.

Lurker of Light also has two supernatural abilities, "melt into the light" and "sunlight door", which are also limited to be used only under the light. Joan casually copied the magic imprints corresponding to these two supernatural abilities into the spell book .

"Killer vine" belongs to the relatively low-end category of supernatural plants. It is similar to the "big flytrap" that Joan has come into contact with in the dark area. It has almost no intelligence and no ability to cast spells.

Joan collected some purple berries from this plant specimen, stored them in the green ice storage box, and took them to Medea when she had time.

The berries produced by supernatural plants are one of the indispensable raw materials for brewing "Blood Mead".

The last thing Joan analyzed was Alona's blood sample.

This kind of green juice that exudes a faint fragrance contains abundant magic power. Joan analyzed a lot of good things from it, including three 5-ring spells that he had not yet transcribed, "Ask Nature", "Mind Fog" and "thorns". Wall Art", two supernatural abilities "soothing fragrance" and "life absorption", and even a super magic skill - spell shaping!

"Spell shaping", at the cost of increasing the level 1 spell slot, changes the scope of the spell's influence.

For example, change the cone-shaped "colorful spray" into a spherical spread, or cut out several safe areas inside the bombardment area of ​​the "fireball technique", so that the creatures in the area will not be harmed.

Generally speaking, this super magic skill is still very practical. It can adjust the magic attack range according to the battlefield environment, and at the same time avoid accidentally injuring friendly troops.

"Soothe the nerves fragrance" is the sweet and greasy floral fragrance emitted by Alona, ​​which is actually a toxin effect, which spreads evenly around her.

Creatures who smell this supernatural floral fragrance will unconsciously relax their nerves, lower their fighting spirit, and their excitement or anger will also calm down, which is equivalent to being affected by the 2nd-level spell "Stable Mind".

Elona's weapon is the thorny vines extending from her body.

As long as these vines entangle their prey, they will crazily absorb the life force of the other party, just like a parasitic plant absorbs the nutrients of the host, and transports the stolen life force to Alona to heal her pain-this is her second A supernatural ability "Life Drain".

Joan first copied the magic imprints corresponding to "soothing fragrance" and "life absorption", and then focused on analyzing the configuration of the three 5-ring spells.

"Ask Nature" is an enhanced version of "Surveying and Mapping". Joan's "Navigation Compass" is attached to this spell. After casting the spell, you can search for environmental information in the surrounding area, including landforms, plants, mineral deposits, water bodies, residents, In the settlements of general wild animals and even supernatural creatures, the information obtained is far more complete than "surveying and mapping".

The 5th level "Wall of Thorns" can create a large wall or ring wall made of dense thorns to trap enemies. Creatures trapped in it will continue to suffer piercing damage, and every step is very difficult.

The thorny plants created by this magic will not be burned by natural flames, but they will still be ignited when bombarded by fire magic such as "fireball".

Chapter 1480/3135
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Mage JoanCh.1480/3135 [47.21%]