Chapter 2156 Spell Chain
These are the costs Joan is unwilling to bear.
At least for now, no matter the objective conditions or subjective will, he is not allowed to transform into a lich.
Putting aside distracting thoughts for the time being, Joan continued to study the magic imprint analyzed from the finger bones of Grandma Amanda.
As an 18th-level Styx witch, Granny Amanda has mastered 10 witchcrafts in total. Including 7 basic witchcraft, "Charm", "Assembly", "Evil Eye", "Claw", "Flying", "Divination" and "Slumber"; two powerful witchcraft, "Ice Tomb" and " "Bitter curse"; there is also a higher level of witchcraft, which is "magic house".
Among them, "Charm", "Assembly", "Flying", "Slumber" and "Ice Tomb" Joan has already learned from Aunt Guasilin, and the magic imprints corresponding to the remaining five witchcrafts have also been copied one by one. to the spellbook.
"Divination" witchcraft, Joan experienced it personally not long ago. It is said that it can predict a person's major events in the next year, but there are no clear rules on how to interpret the results of divination. In many cases, it can only be guessed and imagined, which may not be reliable .
The "evil eye" hex is a supernatural gaze attack that temporarily "confuses" creatures within 30 feet who make eye contact, becoming inattentive, and especially hampering the caster—in the "confuse" state , it is difficult to stay focused on casting spells.
The "claw" witchcraft is very similar to the 1st-level psionic power "beast claw", which can turn the hands of the subject into sharp weapons as hard as steel, and the specific power depends on the size.
The powerful witchcraft "Bitter Curse", the effect is the single version of "Symbol of Pain", causing a designated hostile creature within 60 feet to produce severe cramps, stomach pains, or headaches, and the duration depends on the witch's occupation level.
The last high-level witchcraft "Magic House" is the core craft used by Amanda's mother-in-law to make the chicken-footed hut "Chicken".
The fly in the ointment of this witchcraft is that a witch can only own at most one "magic house" at a time. If she wants to change to a new house, she must first cancel the witchcraft and destroy the existing "magic house".
In addition to witchcraft, the Styx Witch also has a professional ability called "Styx's Embrace", which can use attack spells that originally invoke cold energy, such as "Frost Nova", or attack spells that simply invoke negative energy, such as "Wither", replaced with a mixed attribute of half cold magic power + half negative energy.
The magic of "Styx's Embrace" can cause "freezing" and "eclipse" damage to the enemy at the same time, which reminds Joan of the unique supernatural phenomenon "cold flame" in the polar regions.
In fact, when the Styx Witch activates "Styx's Embrace", she does need a small amount of "Cold Flame" as a spell-casting material.
In addition to witchcraft, Granny Amanda is also good at many arcane arts.
There are a total of 60 or so magic configurations from levels 1 to 9 that Joan analyzed from the finger bones, most of which he has already copied, and only 4 new spells have aroused his interest.
The 4-level transformation spell "deep cold", Joan and Clark have both suffered from this trick not long ago.
The negative effect caused by the spell makes the subject gain the weakness of "fear of cold", and doubles the damage when suffering from cold attacks.
If the subject has cold resistance or is immune to cold damage, it will lose the corresponding resistance and immunity after being hit, and will suffer full damage when attacked by cold magic.
Finally, for creatures that absorb cold magic, such as Joan wearing a "spirit collar", "deep cold" can also play a negative role, reducing "absorb cold" to "half frostbite".
To cast "Bone-piercing Deep Cold", you need to spend a small amount of "Cold Flame" as a spell-casting material.
Considering that most of the spells of Styx witches belong to the "cold system" or "death system", and they are particularly good at using "cold flames", Joan has reason to think that the spell "deep cold" was invented by a certain Styx witch , specially used to restrain the various cold subspecies creatures that emerge in endlessly in the Niflheim area.
When transcribing "To the Bone Deep Cold", Qiao An secretly calculated that it is necessary to collect more "cold flames" in the future and store them as spell-casting materials.
What Joan copied next was the fifth-level necromancy spell "Symbol of Pain". It can be regarded as the younger brother of the "Symbol of Magic" family. Its casting method is similar to that of "Symbol of Awe". Inflicts a mental attack on the biological collective in the area, producing intense headache symptoms.
Even if the subject is out of the radiation range of the "Sign of Pain", the headache symptoms will last for a long time, and even daily life will be seriously affected, let alone fighting and casting spells.
The third spell Joan transcribes is the 8-level "Extreme Ice Ray", the ultimate enhanced version of the 0-level trick "Frozen Ray" in various senses. The damage limit is as high as 25 energy levels, and it is worthy of being the strongest cold system under the legend. Single target attack spell!
The last thing transcribed was the 9th ring "Avalanche".
After the spell is cast, a dimensional crack connecting the "Water Elemental Plane" is opened, and a small snow-covered glacier is summoned from it, and it smashes down towards the designated area, burying creatures that are too late to escape, causing 15 energy level bludgeoning damage plus 10 energy level freezing Cold damage, all flames within the range of the avalanche will be extinguished.
In addition to these spells, Joan also analyzed an unprecedented super magic skill from the phalanx of Amanda's mother-in-law, called "spell chain hair".
Using "Spell Chaining", at the cost of increasing the 3rd-level spell slot, the spell that was originally effective only on a single body becomes a group spell, which can affect multiple targets within the range at the same time. is directly proportional to the grade.
Ray spells are most suitable for "spell chaining", the visual effect is very similar to "chain lightning, the effect of the ray on the secondary target is only half of that of the main target - this feature is also similar to "chain lightning".
While Joan was transcribing the configuration of the "Spell Chain", a question in his mind was also answered.
"Deep Chill" is a single-body spell. However, when Grandma Amanda cast this spell before, she hit Clark first, and then refracted it to him. It can be seen that she used the "spell chain" at that time. Magic skills.
...
Early the next morning, Joan and Clark continued their journey on horseback.
It took another whole week to walk alone in the canyon along the winding river, and finally walked out of the "Misty Canyon".
In the afternoon of early October, the "polar night" phenomenon in the hinterland of the Arctic has expanded to the mountainous area where Joan and Clark are passing through at this moment.
Looking through the dark sky, looking far away, what Joan saw was the undulating glaciers and snowy mountains.
In the sheltered areas between icebergs, there are occasional flat tundra bare with brown lichen.