Chapter 195 Restoring the Gems and Door God 3 Nature (Please Vote for Me)
"Kill: Filmer"
"Congratulations, as the first player to kill Filmor, you can get a small buff, Nefarian's helplessness."
"Nefarian's helplessness (4/7): There are a group of pig teammates and Nabi's subordinates. Nefarian is very helpless. Why is it always me who is injured? All the attributes of all monsters (including the boss) in the Blackwing Lair dungeon are reduced by 4 %, only takes effect in the Blackwing Lair in the current cd"
After successfully killing the No. 4 boss, Filmer, Nefarian's helplessness increased.
Nefarian was really helpless. A group of pig men made him feel that his future was bleak.
That's all, I still stay in Blackstone Tower and don't go out. As long as I stay stubborn enough, I won't die.
Nefarian thought too much, and the only mistake was that the blood bar dropped when he showed it, and he was destined to become a billion-person hammer.
"Everyone performed very well, Wu Er. Since you are lucky, you can pick up this boss."
After killing Filmer, Wen Xin let out a long sigh of relief. The most powerful of the three mid-dragon bosses was eliminated, and the next two bosses were given away for nothing.
Wuer happily went to pick up the boss drop: "Look at my invincible red hand and give everyone the best touch."
"Doesn't this boss have dual-career accessories?"
Wen Xin didn’t believe that Filmor would release dual-professional accessories: “There is only one professional accessory for Paladin and one for Shaman.”
For professions that are not in the camp, the boss will not drop the equipment of that profession. Filmer’s dual-vocational accessories are one is the Paladin’s “Scroll of Blind Light” and the other is the Shaman’s “Nature’s Alliance Crystal”.
There is no shaman in the Alliance and no Paladin in the Horde. Therefore, it is impossible for Filmor to produce dual-career accessories.
"There are no dual-career accessories, but you can have dual-career accessories."
Wen Xin knew about Filmer's drops. There were three accessories in its drop list.
"Oops, double jewelry."
Wuer picked it up and dropped it, and said in surprise: "It's red, there's another accessory."
The previous three bosses let everyone know that the boss of Black Wing Lair drops double accessories, which must be dual-career accessories, and the drop rate should be 100%.
"Tsk, the equipment that must be dropped may be garbage."
"That's right, I'll just roll it if it's junk. I won't bid unless it's top quality."
"It's a dual-career accessory again. It's boring."
Everyone is immune to dual-career accessories.
When Wen Xin heard Wuer mention the double jewelry, he couldn't help but raise his eyebrows. No one knew better than him the meaning of the double jewelry dropped by Filmer: "Double jewelry?"
Wuer waved his hands contemptuously at everyone: "You guys don't know any better. Come and see for yourself whether the jewelry I am talking about is top quality."
Some people are too lazy to check, thinking that Wuer is just pretending to compare.
Some people went up to check.
Several healers couldn't help but exclaimed when they saw the drop: "Fuck, that's awesome."
He said to Ye Chong Wuer, "Wuer, I find that I'm a little in love with you."
Wuer shuddered. He hurriedly waved his hand and declined: "No, I only like young ladies. If I become your brother-in-law, that's not bad."
This guy is having a fantasy, the toad wants to eat swan meat.
The performance of the treatment made others unable to bear it any longer and stepped forward to check the drop.
Filmor's drop is the same as the previous boss, a super double 3+3, 3 pieces plus 3 sets.
The 3 parts are:
[Scroll of Blind Light (Epic)]
Item level 76
Bind after picking up
only
accessories
Occupation: Paladin
Requires level 60
Use: Envelops the Paladin in light, increasing melee attack speed
25%, cast speed increased by 33% for 20 seconds. (5 minutes to cool down)
This is a professional accessory for Paladins, and its special effects are hard to describe.
Wen Xin said: "It's rubbish professional jewelry. It's a knight's internal roll."
The 5-minute CD of the Scroll of Blind Light in the Holographic World of Warcraft is too useless. It is far less effective than the permanent healing jewelry. After all, the holographic game is not a fast-paced whack-a-mole game against the team frame. It may end in one or two minutes. fighting.
The boss battle of Holographic Warcraft often lasts for more than 10 minutes, and the permanent healing trinket is definitely better than the Blind Light Scroll.
If the CD of the Scroll of Blind Light was changed to 60-120 seconds, it might still be able to fight, but the CD time of 300 seconds is too long.
The reason why the short-lived energy talisman is still outstanding in the holographic World of Warcraft is mainly because it only has a CD of 90 seconds.
【Restoration Gem (Epic)】
Item level 75
Bind unique after picking up
accessories
Requires level 60
Equipment: Increases the healing effect caused by spells, up to 66 points.
Equipment: Restores 9 mana every 5 seconds.
Look, this is the ultimate healing accessory, with a permanent healing effect of up to 66 points, and 9 mana points for 5 times. In a long battle, it can not only increase the intensity of each healing spell, but also increase the speed of mana recovery. Whether it's a short-term battle or a long-term battle, it can provide a huge improvement.
Restoring the properties of gems, it is definitely the ultimate healing accessory for graduates in the 1960s. It will not be a problem to wear through the entire 1960s. It can eliminate the need to change equipment in an accessory slot.
"Recovery Gem, I don't need to say much, I understand everything."
"Healers, get excited and compete with your contribution points."
Wen Xin is now starting to look forward to it. The next boss will produce dragon tooth ornaments. If such good luck cannot continue, I'm sorry for today's large wholesale of ornaments.
The 11 healers in the group are ready to move. In the hearts of players, the most valuable equipment is weapons, followed by accessories. A top-quality graduation accessory is worthy of everyone’s full stud contribution to compete.
It is impossible without stud. Every top graduate must eliminate a sub-hegemon. This is a tacit consensus among everyone.
After finding out the recovery gem, Wuer immediately became a favorite in the eyes of the doctor. With a word of agreement, he waived his 100 gold medical insurance money with a wave of his hand.
[Tight dragonhide belt (epic)]
Item level 75
Bind after picking up
Waist cloth armor
125 points of armor
+17 stamina
Durability 40/40
Requires level 60
Equipment: +60 attack power.
Equip: Increases your chance to dodge attacks by 1%.
"This belt appears to be made from the skins of multiple dragon species stitched together"
"Tight dragon skin series..."
In the nostalgic golden group, what Wen Xin is most afraid of is the tight series. Out means black.
The belts in the tight series are suitable for bear tanks. If there are bear tanks in the group, it is not black.
Wen Xin took the initiative and raped the tight dragon skin belt directly to Hehua.
The three sets are: the Mage's T2 Gauntlets "Spirit Wind Gauntlets", the Warrior's T2 Gauntlets "Wrath Gauntlets", and the Hunter's T2 Gauntlets "Dragon Stalker Gauntlets".
The Mage's T2 suit has come out again, and it's really necessary for the Mage to graduate once again.
"Nefarian is one of the most powerful scientists in Azeroth, dedicated to biological research."
Wen Xin pointed to the alchemy laboratory aside: "You can make mixtures here. People who don't need to bid for equipment can make some mixtures."
The entire Black Wing Lair is not only Nefarian's lair, but also his alchemy laboratory, and the great dragon here is its alchemy product.
When it comes to boss Chromaggus No. 7, Nefarian will let everyone see how powerful he is in alchemy.
Discuss how to fuse and refine five colored dragons into a dog, a dragon dog.
Several alchemists in the group went to the alchemy laboratory to make a mixture. Now the mixture is very popular, and you can make money by making it.
Making the mixture requires an alchemy laboratory. There is no alchemy bench in the main city. You must go to Les Frostwhisper's room in the Scholomance Academy. The only alchemy laboratory there is.
Making the mixture requires a visit to the Scholomance Academy, which is particularly troublesome, so the price premium for the mixture is mainly due to hard work.
The Grand Guild has sufficient human resources and logistical resources, and there will be dedicated people stationed at the Scholomance Academy for a long time to facilitate the guild's alchemists to make mixtures.
When several alchemists in the group finished making the mixture, the equipment bidding ended.
"Everyone quickly refresh the buffs and restore status. Let's continue."
Today's land reclamation went particularly smoothly. Compared with the original Molten Core, Blackwing Lair was too friendly.
Not only is it simple, there are not many mobs, and you can directly fight the boss when you get up.
The path patrolled by boss No. 4 Filmer will lead upstairs, where there is boss No. 5 Ebonok.
From downstairs to upstairs, you need to kill several waves of mobs, which is the most feared combination of one person and one city.
1 Deathclaw Overseer, 2 Blackwing Managers, 2 Blackwing Binders, and 1 wave of Blackwing Technicians.
The black wing technician is a hurdle that one person and one city cannot overcome.
"Why the Black Wing Technician again?"
One person per city has a numb scalp, and if he is killed by a bomb, he really can't harden up.
Wen Xin wanted to help him: "How about you attack monsters and use Shuangxi as a mage tank?"
One man, one city does not want to be a soft man, so he must be tough: "No! I will still be a mage tank. From now on, no matter how many black wing technicians there are, I will not die again."
Wen Xin shook his head. These words sounded very familiar. It seems that teams and players often say that we will never lose a game from now on. The result is that we will never win a game from now on.
Facts have proved that there are some things that you cannot say because if you say them, you will be slapped in the face.
"?"
The question mark appears, which means that one person and one city are dead again.
He was killed by a Black Wing Technician's bomb once, and he died suddenly at the beginning.
Wuyue struck mercilessly: "Trash."
This time one man and one city had nothing to say, and now he doubted whether he was really weak.
Wen Xin really couldn't bear the thought that one person and one city would never be able to afford it. If it gets up but not up, its happiness for the rest of its life would be ruined: "Well, one person, you should go to the refrigerator to open monsters, and Double Happiness will be the mage tank. "
This time, one man and one city did not refuse, and his mentality was really shattered by the Black Wing Technician, the Black Wing Technician, his lifelong enemy.
There are three groups of mobs in total. After clearing them, go upstairs and a group of three mobs guarded by Deathclaws will appear.
"Mage, go and apply magic detection to the Deathclaw dragon guard. Be careful. The boss is patrolling above, so don't attract him."
The most powerful combination of mobs in Blackwing Lair is definitely the Deathclaw Guards. No matter how skilled you are, people will always die in almost every wave. The strength of the Deathclaw Guards is definitely boss level in Zul'Gurub. .
Double Happiness went up to give the three Deathclaw dragon guards magic detection.
"nature."
"nature."
"It's still natural."
After reporting the double happiness, I was dumbfounded.
Wen Xin, who was eating dried bananas, heard Sanziran, and the banana in his hand suddenly lost its fragrance: "What did you say?"
He wondered if he was hallucinating because he ate too many bananas.
Double Happiness swallowed hard: "Three natural deathclaw dragon guards."
The three natural gatekeepers, time plus ignition, and Nefa red plus blue are all played this week.
This is the jingle of Blackwing Lair, the Door God Three Naturals, which refers to the combination of three Deathclaw dragon guards, consisting of three naturally vulnerable ones.
The Deathclaw dragon bodyguard composed of 3 naturally vulnerable bodies is even more disgusting than the boss.
Facing monsters that are naturally vulnerable to damage, the two major outputs of the mage and warlock are directly eliminated, and the skill damage is not as high as throwing a wand. The only profession in the alliance that is naturally prone to damage is Druid. However, the druid in the group is either a tank or a healer, and there is no magic-based druid at all.
In terms of physics, only the Thief's Quick-acting Poison and the Hunter's Viper Sting are natural damage. There is no additional elemental damage bonus, and the improvement is almost negligible.
Therefore, facing three naturally vulnerable Deathclaw dragon guards, the killing efficiency will be very, very low. It takes a long time to kill one, let alone three. The total time is equivalent to a boss battle. .
This is not the key, the key is that the Deathclaw Dragon Guard has several disgusting skills.
War trample, group melee stun and knockback skills, stun time 5 seconds.
Stun and knockback, tank hatred and various other things are gone. The melee combat environment is harsh, there is no melee output, and mages and warlocks cannot deal high damage, which will cause the combat time to be extremely long. When the battle lasts for a long time, accidents occur frequently, and it is easy to reduce the number of troops or even destroy the group.
The single target sleeps for 15 seconds and cannot be dispelled. The healer is put to sleep and the blood pressure of the group is even greater.
Mind control allows players to transform into a windmill and hit teammates for 8 seconds. One person in the crowd suddenly transforms into a windmill, and the damage caused by the spin is very satisfying.
It can be said that each of the three random skills of the Deathclaw Dragon Guard is disgusting. If Shadow, Fire, Arcane, and Frost are vulnerable to damage, they can be dealt with by killing them quickly. After all, only martial arts in the world are fast.
However, it is naturally vulnerable to damage at 3 and cannot be killed quickly, and will be tortured by the Deathclaw Dragon Guard's skills.
The most terrifying thing is that the three Deathclaw dragon guards randomly use three skills. That is really disgusting.
Mengo 3 is naturally the first big test of Black Wing Lair. Only after passing this can you be qualified to consider the time plus ignition of boss No. 7 and the red and blue of the final boss Nefarian.
"These three monsters are very, very scary."
Wen Xin's expression became serious. It was very necessary to treat the 3 natural Deathclaw dragon guards as bosses: "Have you prepared all the natural wands I asked the magic system to prepare?"
It's rare for everyone to see Wen Xin so serious, and he knew that the group of monsters in front must be very scary.
"President, how strong are the 3 natural Deathclaw dragon guards?"
"The boss level is stronger than the bosses No. 5 and 6."
It's not that Wen Xin looks down on boss No. 5 Ebonok and boss No. 6 Flegel, because they are just garbage bosses given away for free.
Now everyone finally realizes the horror of the 3 natural Deathclaw dragon guards. Look at the 3 natural Deathclaw dragon guards again and treat them as bosses.
Wen Xin had already asked the legal system to prepare the natural wand, just to prevent encountering the 3 natural death claw dragon guards. He never thought of using it when clearing wasteland.
"I'm ready."
"I'm ready too."
"I spent a lot of money on the nature wand at an auction house."
Everyone did not disappoint Wen Xin, and everyone prepared the natural magic wand.
It is worth mentioning that the task of recasting order in the holographic World of Warcraft has become the only hidden task, completed by Wen Xin. This leads to the fact that only Wen Xin has the most powerful natural wand, Storm Fury. Therefore, if everyone wants to get a natural wand, they can only go to the auction house and buy high-quality wands.
"Everyone, equip the wand of nature. Don't waste your blue skill output later. Throwing the wand directly will do more damage."
Wen Xin said: "The thieves will collectively use quick-acting poison, the hunters will sting the poisonous snakes, and the druid can use natural magic to take care of the output. We will try to kill one Deathclaw dragon guard as soon as possible."
Wen Xin's two daggers were coated with quick-acting poison.
Everyone took action to equip themselves with nature wands.
In fact, the Deathclaw dragon guards who are naturally vulnerable don't have to worry about aggro. They don't have much output at all and have a lot of aggro.
On the other hand, treatment is the one where you really need to pay attention to the issue of hatred, because the blood pressure is high.
"The Deathclaw Dragon Guard has 3 random skills, which can only be determined after the battle starts."
Wen Xin explained the war trampling, sleep, and control of the Deathclaw dragon guards one by one:
"Don't fight the Deathclaw Guards of War Stampede in melee combat. Save the Deathclaw Guards of War Stampede for the last kill."
"As long as sleep is not used for sleep therapy, it has little effect. On the contrary, this is the most rubbish skill."
"The control is disgusting. Please try to separate your positions later. If someone transforms into a windmill, you have to leave immediately. If you run too late, you will be turned to death. There is no need to be a sheep. The duration is 8 seconds. Wait for your sheep. The transformation has been completed. , just avoid it.”
In Wen Xin's opinion, war trample is the most disgusting skill, which will make melee combat unable to safely output. It doesn't matter if other people are easily injured. The problem is that 3 is natural, and melee combat is the main output.
3 nature plus 3 war trample, it is definitely a hell difficulty, Wen Xin can only pray.
"System, don't mess with me."
If this is the case, Wen Xin spreads his hands and fights. One natural monster cannot be output in melee combat, but one natural monster can be beaten to the end of the world. Three natural monsters can be beaten to CD update.
Wen Xin marked the three Deathclaw dragon guards with numbers 1 to 3 respectively, "Go to the Desert to pull No. 1, Wuyue No. 2, and Huahua No. 3. Qiu Feng is on standby in the crowd in case there is a healing OT. If there is an OT, you can rescue the scene immediately." ."
Crowd tanks are still very necessary. War Stomp will clear the main tank's hatred, which will inevitably make the healer OT. At this time, crowd tanks will come to the rescue.
When Wen Xin was playing healer, he was often chased and slashed by the Deathclaw guards. Their weapon was a broadsword, which would spin like an electric fan when attacking, which was very intimidating.
After arranging the tactics, Wen Xin sneaked up and took a look: "The boss is coming. Wait for it to leave and pull down the three Deathclaw dragon guards. We will fight below."
After Boss No. 5 patrols and leaves, the three tanks go up together, use long-range means to attack their respective targets, and bring them down to prevent the boss from fighting on top.
"Number 2 is War Stampede."
"Number 3 is control."
"Number 1 is sleep."
Fortunately, it's not 3 War Trample, but one for each skill.
Really want 3 war trampling, hell mode, Wen Xin will greet the whole family of the system.
Wen Xin consciously stayed away from the Deathclaw Dragon Guard No. 2: "Everyone focus on the Dragon Guard No. 1 and get rid of it first."
A group of spell output began to throw their wands, hoo hoo hoo... the damage was hard to describe.
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