Limited Free Chapter 0279 Core Witchcraft
Every time you go to a place, you must collect local knowledge.
This has almost become an instinct etched into the soul of every wizard!
Although many rare and special knowledge cannot be obtained, some regional popular knowledge is enough to satisfy Grimm.
After staying in Sigma City for only two days, they waited for the airship to the Sky City.
So after simply appreciating the characteristics of the area ruled by the Silver Alliance, Grimm and others began to set off for the holy city in the hearts of the esoteric wizards - the Sky City.
It was night.
Grimm, dressed in a black robe, sat at the table, and the white feather pen in his hand was constantly calculating something on a pile of parchment. The paper was filled with dense symbols, formulas, and data. While the pen tip was rustling, blue light flashed in his black eyes. Obviously, the chip was also calculating something synchronously and quickly.
Seriously speaking, most of the calculations and deductions were actually completed by the chip, and all Grimm needed to do was to list and organize the data deduced by the chip and think about the next direction to move forward.
Since choosing the fire specialty, his induction and control of other elemental particles has become weaker and weaker, but the power of fire magic has once again had room for improvement.
Whether it is the distance of the flame jump, the splash damage of the lava fireball, or the power of the center area of the fire core explosion, they have all reached the limit of his current mental strength. The fire core explosion has a fire damage of up to 115 points, which makes him one of the best in the team of level 1 wizards, while the witchcraft attacks of ordinary wizards are mostly between 80 and 100, and there are only a handful of wizards who can break 100.
As the chip mastered more and more witchcraft knowledge, the prototype of a fire witchcraft system was established in the database. With the successive deciphering and integration of the runes of the other world, Grimm also vaguely glimpsed the way and direction to continue to strengthen himself.
According to the statistics of the chip, in the past battles, Grimm's utilization rate of his own resources has always been at an inefficient level. Whether it was the power of fire magic or the sudden increase in physical fitness brought by the transformation of the Flame Demon, Grimm never used them to the fullest.
Instead, he was in a state of extreme waste!
Should he take the route of long-range elemental wizard, or the route of close combat and magic assistance, or both, and make different choices according to different enemies.
So far, Grimm has not formed a set of effective combat modes. More often, he completely relied on the extravagant use of his own resources and crushed the opponent with his overly powerful physical advantage!
This is fine to use occasionally when you have the upper hand, but if you encounter an enemy with strength superior to yours in the future, the wild boar-like rush will only harm yourself. So taking advantage of this opportunity of a major reshuffle of strength, Grimm also wants to determine a few core magics for himself, and then build his own unique combat style around these core magics.
Based on countless combat experiences in the past, Grimm deeply realized the importance of mobility magic to a combat wizard. So when it comes to determining the core magic, the first thing that comes to Grimm's mind is the most frequently used fire jump.
It can be said bluntly that without the ability of fire jump, Grimm's chance of surviving in the past few battles is probably less than 10%. It is precisely because of the fire jump that when encountering those powerful enemies, Grimm is not forced to fight to the death by the opponent.
So if any tactics need to be arranged, I am afraid that everything can only be carried out around the fire jump.
Mobile magic is already there, so what about attack magic?
There was a time when Grimm thought that his core attack magic should be fire core explosion. Because among all fire attack magics, its attack effect is the most powerful. But according to the data from the chip, the fire magic that Grimm uses most frequently in battle is the lava fireball that comes at any time.
With Grimm's current fire ability, it only takes 1/2 second to condense a lava fireball. But considering the frequency of vibration that mental power can withstand, and the threshold of element condensation speed, he can still summon 2 lava fireballs in 3 seconds!
The lava fireball itself has 45 degrees of fire elemental damage, and also takes into account the physical damage of lava explosion of about 15 degrees, and also comes with a magma splash that sweeps a radius of ten meters. Combined with the 30% bonus to fire damage obtained by Grimm after choosing the fire mastery, the attack power of the lava fireball has reached a terrifying 60 degrees.
This attack power is indeed lower than the damage of the fire core explosion of up to 115 degrees, but it can't withstand the fast speed of the lava fireball!
In the fierce battle, where can you find a safe area for you to chant spells calmly and slowly guide those large-scale witchcraft? In contrast, it is easier to control the rhythm of the battle with instantaneous witchcraft such as lava fireball.
Even if you really need powerful witchcraft to break the opponent's defense in the battle, Grimm has 6 powerful witchcrafts stored in the voodoo scroll to use, so there is no need to risk being hit by the enemy to do it hard.
Therefore, there are three core spells that have been determined in the first wave, the mobile type of fire jump, the attack type of lava fireball, and the defensive type of fire barrier.
There is a reason why the fire barrier is chosen instead of the lava shield in the defensive spell!
In terms of physical defense, the Flame Barrier may be inferior to the Lava Shield, but in terms of both offense and defense, the Flame Barrier's damage effect is simply greater than that of the Lava Shield.
The flame barrier that covers an area of several hundred meters prevents any enemy from easily stepping into this area when fighting Greem. Otherwise, the fire damage of nearly ten degrees per second would be endless. As long as you are within the scope of the flame barrier, you will never be able to get rid of it.
Moreover, as Greem unifies the three core witchcrafts into one system and tailors a set of tactics around them that suits him, there is still room for further improvement in the combat potential of the three witchcrafts.
However, just as Greem was busy and nervously calculating the witchcraft models that could be optimized and modified for the three core witchcrafts, there was a knock on the wooden door of the room.
Boom, boom, boom.
"who!"
Being disturbed at the most critical moment, Greem would certainly not be in a good mood.
"Lord Grim, it's me!" The voice of Wizard Angus came from outside the door.
Greem hesitated for a moment, then simply sorted out the information on the table and covered up the parchments involving his own secrets. Then he came to the door, removed the witchcraft protection, and opened the wooden door.
The face of Wizard Angus, who came to visit late at night, turned ugly, as if he was hesitant to speak.
"Your Excellency Angus, after this period of journey, we can be considered friends. Is there anything we shouldn't say between friends?" Grim saw his dilemma and asked proactively.
"This..." Angus couldn't help but hesitate for a moment, and finally said: "I just got news from the family that this time the magic puppet competition may be in trouble!"
"what happened?"
"The wizard in the family that challenged us actually built a steel knight. It is said that the power is amazing, and he has defeated the arcane wizards sent by two trading companies. Now the family is in chaos... "
Greem's eyes narrowed: "Are you planning to seek peace from the other party?"
Angus nodded with difficulty and said solemnly: "It's very possible. The family has secretly sent people to contact the other party. If the other party's conditions are not too harsh, the family may give up this competition and admit defeat directly!"
Seeing the thoughtful look on Greem's face, Angus quickly comforted him: "Don't worry, Your Excellency, even if this competition cannot be held, the reward our family promised to you will still be honored. I can still do this." The one who calls the shots!”
Greem shook his head and laughed: "That's not what I'm worried about. It's a pity that I lost an opportunity to discuss and communicate with other arcana wizards."
Angus smiled hoarsely and said: "When you get to the Sky City, do you still have to worry about this problem? Although the battle for shops only takes place every ten years, the arena there is never idle. You only need to worry about your own The puppet has confidence and is willing to put up a stake, so he can just spend time in the arena every day!”
After that, the two chatted for a few more words, and Angus just left.
After seeing Angus off, Grim sat back at the table and couldn't help but start planning silently.
According to the original plan, he wanted to help the Byron family win the game, and then leave Kirby there to take care of him. After all, it is impossible for him to stay in the Sky City for a long time, and the possibility of Kirby, a foreign goblin, staying here to work alone is almost zero.
If the expected secret competition was cancelled, and the other party paid the promised reward, it would be reckless and abrupt for him to make such a request.
At that time, what kind of method can we find to keep Kirby in Sky City?
You know, there are level 2 wizards in the Byron family! Even such a force can hardly save its face in the Sky City, and how can a wizard-level goblin with no fighting ability survive in this land of tigers and wolves?
The deeper he thought about it, the more Greem felt that he was being reckless.
After all, he is alone now, with two nominal subordinates, one of whom is only a quasi-witch, and facing an uncertain "battle of fate". The other one has wizard-level mental power, but no fighting ability.
When it comes to employing people, the two of them are simply at a loss for what to do.
He is now in a period of rising strength and needs to gather all his strength and resources and develop them properly. Rather than throwing pieces around like playing Go and paving the way in advance.
If your power becomes smaller in the future, you may be able to do this to make your path more open and accessible. But now, instead, you should retract all your extended fingers and make them into fists, so that every punch you throw will be more powerful!
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