Chapter 0626 Analysis of the Enemy and Ourselves
Just as the elves reported the information they had obtained from the small village, Grimm and Alice were discussing countermeasures with the wooden statue.
At this time, the floating giant ship was hovering on an isolated island 110 nautical miles away from the Jialan Continent.
The isolated island was not big, only one or two miles in radius, and it was covered with black rocks. Not to mention plants and animals, there was not much soft soil.
Because the terrain on the isolated island was rugged and uneven, there was no open space for the floating giant ship to land smoothly, so Grimm could only let it hover ten meters above the ground and rest and prepare silently.
After a battle, some elf captives were captured, and they had to find a place to "settle" them as soon as possible. You can't just take a group of captives to fight everywhere, right?
Therefore, a group of engineering machinery was sent down from the floating giant ship, and a small underground prison was dug out in a hidden location on the isolated island, and then all the elf captives were stuffed in.
After reducing the burden, Grimm announced that he would rest on this isolated island for three days.
In such a remote place, there could be no other entertainment. Grimm just gave the family wizards a buffer interval to adapt to the upcoming wars. According to the information obtained by the poisonous woman Endor, Grimm has initially mastered the location and approximate deployment of all elven villages, towns and cities within a thousand miles around the entire south coast.
Once Grimm digests the harvest this time, in the next one or two months, the Crimson Family will launch a large-scale surprise attack on the elven defense line on the south coast. The targets of the attack are randomly selected. As long as they are not blocked on the battlefield by the strong men of the elves, the elves will have no target to intercept them with the high-altitude floating giant ships.
The south coast has a tortuous coastline that stretches for 30,000 miles. Even if the elves are full of eyes everywhere in the magic forest, it is difficult to prevent the floating giant ships from penetrating from any position. The elves want to defend the huge magical forest in all aspects, even if they send out all the elf garrisons in the central mountain range, it will be useless.
If Grimm is the commander of the elves, he will be helpless against such an enemy who comes and goes without a trace. The only solution is to shrink the defense line and relocate most of the residents of the elf villages and towns to cities with strict protection measures.
Only in this way can we minimize unnecessary casualties and use the powerful wings of the elf army to cover those ordinary elves with low combat effectiveness.
But once this is done, a few elf cities will also have to bear huge survival pressure, and will also abandon the vast magical forest to the mysterious enemy.
Moreover, if the elf commander of the South Coast can really make up his mind to do this, Grimm will pat his butt and take his people to other areas to make trouble. At that time, other defense areas will face the same difficulties and unwillingness as the South Coast Defense Area.
Of course, the elves are not rookies like goblins who can be bullied by wizards at will.
Looking at the internal composition of the Elf Corps, there are more than one type of soldiers that can pose a huge threat to the floating giant ship. From top to bottom, the most terrifying one is of course the Green Dragon Corps.
Although the floating giant ship has strong firepower, once it encounters the Green Dragon Corps, it does not need too many people. As long as there are three or four level 2 green dragons, it can basically knock the floating giant ship down from the sky.
After all, the dragon clan is recognized as the king of air combat!
However, given the arrogance and laziness of the dragons, if you want to drive them thousands of miles from the central mountains to the remote border to encircle and suppress some "bandits", the price you pay is so high that any elf commander will probably have to think twice.
Therefore, as long as the floating giant ship does not approach those large elven cities, the probability of encountering a group of dragons is very small. Even to put it bluntly, if those green dragons dare to be alone, Grimm does not mind sending out the family's direct dragon slaying team again to complete a dragon slaying feat in this Faen plane.
After removing the dragons, the biggest threat to the floating giant ship is the flying troops in the Elf Legion.
The flying troops of the Elf Clan are composed of Pegasus Knights, Hippogryph Archers and large Magical Chimeras.
Among them, the Pegasus Knights selected some elves who are good at close combat to ride on Pegasus, and rushed to the enemy at a rapid speed to fight with them. They use longbows for long-range, javelins for medium-range, and elven swords for short-range, and are proficient in all aspects.
And those Pegasus Knights with excellent performance will be selected to ride on the Pegasus clan's alien species - Silver Pegasus, and then promoted to Silver Pegasus Knights. These Silver Pegasus all have some strange racial abilities. After running-in with the Elf Knights to the extent of telepathy, they can even assist the Knights to derive several powerful knight combat skills.
Unfortunately, since Pegasus and Silver Pegasus are just alien species formed by the demonization of land horses, they are naturally not good at carrying weight. Therefore, the knights riding them cannot wear too thick metal armor, otherwise it will seriously slow down their flying speed.
Therefore, most of the current elven Pegasus Knights and Silver Pegasus Knights wear leather armor. However, many elves from the upper class still like exquisite and gorgeous metal armor, but in order to reduce weight, they have to wear the metal armor thinner and make some hollowing treatments.
Seriously speaking, such air cavalry is indeed very powerful against human armies, and can almost completely control the dominance of the battlefield. But it is not enough to use it against floating giant ships!
The archer magic machine is covered with multiple muskets. The power of each one is not strong enough, but it wins in large numbers. Once a barrage of shooting is formed, even if the basic strength of the elf knight is several times that of the archer magic machine, it is difficult to rush to them and kill them.
Moreover, with the thickness of the metal shell of the combat magic machine, ordinary elf swords and spears can hardly hurt them. Only those powerful knight combat skills or archer combat skills can really hurt the combat magic machine.
Therefore, it is difficult for a single archer magic machine to defeat an elf knight of the same level, and even often it will be knocked down by the opponent with targeted means. But if ten archer magic machines are used against ten elf knights, the victory will definitely be the archer magic machine, and it may be a one-sided massacre.
What's more, there are even more powerful magic cannons on the floating giant ship.
The energy rays with a strength of up to 100 are densely shot, and no elf knight can withstand such a terrible magic attack.
With magic cannon as the core and archer magic machinery as the auxiliary, the floating giant ship can tear a crack and rush out with fierce firepower even if it is surrounded by Pegasus Knights. If those Pegasus Knights dare to break through the firepower network and board the floating giant ship, what awaits them will be defensive magic machinery with thicker shells and three powerful magic machinery warriors.
The situation of the horned eagle archers is similar. Some guys with superb archery skills were selected from the elf archers, boarded the horned eagles carefully cultivated by the tribe, and suspended in the high blue sky to launch ultra-long-range air strikes on the enemies on the ground.
The problem they face is the same as that of the Pegasus Knights, that is, the lack of heavy armor protection. When encountering a human army without air cavalry and air control means, they are naturally invincible and win every battle. But when encountering a metal hedgehog made of steel like a floating giant ship, their little defect is already fatal enough.
First of all, they don’t fly as high as the floating giant ship.
This means they cannot use their accurate archery skills and ultra-long-range projectile attacks.
Secondly, they cannot get close to the floating giant ship.
With their armor, two or three metal projectiles are enough to make an excellent horned eagle archer lose his combat effectiveness. Once the horned eagle has some problems, the elven archer who falls from the sky will almost certainly die!
Thirdly, their feather arrows can't do anything about the thick carapace of the floating giant ship.
According to the measurement of the goblin engineers, the thickness of the outer deck and hull of the floating giant ship has reached half a meter. Use bows and arrows to attack a half-meter thick iron plate, and it is a special alloy prepared by the goblin alchemy laboratory. Such a ridiculous thing, only those crazy and fools would do it!
It is precisely because of such a clear understanding of the enemy and ourselves that Grimm just didn't care about the enemy's air cavalry.
Of course, the elven air force is not completely "useless", those specially raised large magic beasts Chimera are not only tough, but also proficient in three series of magic. If the elves can gather a large number of Chimeras to launch a charge, it is still possible to break through the firepower network of the floating giant ship and successfully land.
But at that time, it is also the time for many wizards to come forward!
Each elemental wizard is a terrible elemental volcano. Once you let go and unscrupulously pour out a tide of witchcraft on the enemy, the terrifying scene will make people feel extremely frightened and trembling!
In the final analysis, what can really threaten the floating giant ship is actually a "pseudo-air force"!
The Druid Cult...
As a special ethnic group in the Elf Kingdom, the Druid Cult also has a transcendent status and powerful strength within the kingdom.
Even the most basic druid has mastered a superb natural secret art.
They can cast spells, transform, and summon jungle partners to fight with them. They are simply a combination of elemental wizards, bloodline wizards, and summoners. Although they are not specialized enough in each of them, they are all very difficult to deal with when examining their comprehensive combat power.
If we were to say which troop of the Elven Kingdom is most likely to pose a huge threat to the floating giant ship, it would definitely be the Druid Cult composed of a large number of druids.
They can transform into wind eagles or Socrates giant eagles and fly into the blue sky to catch up with the floating giant ship. Once they board the floating giant ship, they can transform into big guys like earth bears, violent apes, razor boars, and giant elephants the moment they land.
In this way, even if they confront defensive magic machines head-on, they will not suffer too much.
Moreover, they also have the ability to cast spells quickly, and can cast binding natural spells, as well as powerful offensive natural spells. This is definitely not good news for combat magic machines with weaker magic resistance!
So once the floating giant ship goes to war with the elves, the first thing to guard against is these annoying druids.
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