The Wizarding Age

Chapter 0879 Heading to Molten City

Tixter region.

Os City.

According to the agreement, Grimm got off the airship in Os City, a public wizard city closest to Molten City.

The old wizard and the two young wizard lovers were not seen on the airship. Maybe they got off the ship halfway while Grimm was meditating!

Grimm's huge mental power only swept across the airship and was able to detect everything that happened inside. Even in his full-frequency scan, those wizards who did not turn on the protective force field could hardly escape his all-pervasive mental perception.

Ordinary level 1 wizards knew nothing about his mental perception. Only those level 2 wizards with sharp minds could vaguely detect something wrong, but it was impossible to capture the location of the source of mental power.

The supervisory wizard in charge of managing the airship may have discovered something, but due to the power of a level 3 wizard, as long as Grimm did not do anything excessive on the ship, he would not dare to come forward easily.

Following the gangplank, Grimm slowly walked down the airship with the flow of people.

A magnificent wizard city suddenly appeared in front of him.

Sanditalin in the central part of the continent is composed of 31 different regions.

The small ones are 700,000 to 800,000 square kilometers, and the large ones are several million square kilometers. They are vast, rich in resources, and their population accounts for more than 60% of the entire wizard continent.

In this case, almost every region is a brand new world.

Although the local secular rulers are still human, they are very different from other regions in terms of race, skin color, language, culture, etc. However, under the rule and management of wizards, the wizard language based on the Sent language has become the official language of the entire continent.

Ordinary people naturally have no qualifications and energy to learn this strange language. Only the aristocracy can popularize the wizard language from an early age and cultivate their children into outstanding talents immersed in wizard civilization from an early age.

Of course, if the children of an ordinary human family are found to have wizard talent, then this family will immediately undergo earth-shaking changes.

The local nobles would compete to sponsor the child to go to a wizard tower or wizard academy for further study. Once the other party is lucky enough to become a high-ranking wizard, as long as they return a little kindness, it will be an excellent opportunity for the local nobles to rise.

It is precisely because of this situation that when a wizard apprentice with good talent appears in a certain place, the local nobles will even go to the extent of a bloody war to get the wizard apprentice.

Those powerful nobles even send their children to wizard academies when they are young. If they have talent, they will stay there to continue their studies. If they do not have wizard talent, they should also try to make some apprentice friends and find some suitable investment targets for the family.

The high-ranking wizard group and the huge aristocratic system are closely combined, which also constitutes the unique scenes of each regional style.

Grimm had just got off the airship when a luxurious silver carriage drove in front of him.

The one who got off the car was a level 2 wizard wearing a black wizard robe, with a gorgeous badge with a black background and red patterns on his chest.

Judging from the badge style, it was the Molten City logo that invited him to come here.

"You are Lord Flame, right? Lord Kelak has already ordered that I have been waiting for you here for three days. If you have nothing else to do, Lord Kelak hopes that you can arrive at Molten City as soon as possible."

Grimm looked up at the nearby Os City and could only say goodbye to the other party with regret in his heart.

"I have nothing else to do, let's go now!"

As the two boarded the silver carriage, the wheels rumbled, and they drove out of the airship parking area, turned onto a gray carriage road, and under the escort of a team of hundreds of alien beast cavalry, they galloped towards a certain direction in the northeast.

Grimm quickly glanced at the group of alien beast cavalry before getting on the car. Under his all-pervasive mental scan, the other party's basic data quickly appeared.

Lizard cavalry, a modified alien beast type, with an overall strength of intermediate level 1, composed of cave lizards and human knights.

These lizard cavalrymen are somewhat thin in body shape. Although they are protected by exquisite and gorgeous chain mail, they are still not suitable for the rapid charge on the land battlefield. However, the claws of the cave lizards they ride have pads of flesh, which can form tiny suction cups. Not only can they land silently, but they can also climb over most obstacles, especially suitable for running in some narrow and rugged areas.

These lizard cavalrymen hold special sharp-toothed spears in their hands. The handle is only 3 feet long, but the front blade is 6 feet long. The spear blade is covered with barbs and the tip of the blade has a blood groove of about a foot, which faintly flashes with a cold blue light.

Whether it is the knight's chain mail or the weapons in their hands, they are obviously enchanted weapons, which are a great threat even to wizards.

From their uniform armor and standard weapons, it can be seen that this Molten City must have a considerable power in the local area, otherwise it would be difficult to support such a large-scale transformation of alien beasts.

The Level 2 wizard who was in charge of welcoming the guests, not only did not show any stiffness or dullness when facing Grimm, the Level 3 wizard, but also started to communicate with him in a very talkative manner.

Through his introduction, Grimm got to know more about this strange wizard organization called ‘Molten Fire City’.

The headquarters of Molten Fire City is located in a huge continuous volcano group in the northeast corner of the Tickster region.

Like the Crimson Family, it is a large force that almost rules the entire Tickster region.

The city lord of Molten Fire City is a 4th-level wizard, and he has 3 deputy city lords with 3rd-level strength. As for other contracted wizards and hired wizards who make a living in Molten Fire City, there are as many as 200 to 300 people.

From the perspective of scale alone, this force called Molten Fire City is even far above the Crimson Family, and the Tickster region they rule is a large region with a relatively high area and resources even in Sandy Tallin.

As for the Elovis region occupied by the Crimson Family, it is a small region on the edge of Sandy Tallin, and it cannot be compared with the well-developed Tickster region in all aspects.

With such a clear understanding, Grimm couldn't help but sigh again in his heart.

In the past wizard wars, the forces swallowed by the Crimson Family were all small forces, and even the Kamala Family could barely hang on to the edge of the medium-sized forces.

Defeating such an opponent did make Grimm complacent for a while, but today, as soon as he stepped out of the family territory and compared it with other old forces, the huge gap immediately gave Grimm a sense of crisis.

The development of the Crimson Family still needs to continue to work hard!

…………

Molten City.

After 5 days of continuous running, Grimm and his party finally arrived at the edge of the huge volcanic community.

Here, ordinary carriages became difficult to pass, and the 2nd-level wizard invited Grimm to ride on the cave lizard and dive into a semi-artificial underground molten cave.

Compared with the dark cave that Grimm had been to before, this place is obviously more developed.

Although there are caves of all sizes along the way, and the stalagmites and stone pillars that are in the way have been destroyed or removed, the rugged and undulating terrain still makes it extremely difficult for ordinary people to travel here. Only local creatures such as cave lizards can rely on their strange instincts to pass through here unimpeded.

In some particularly rugged places, these cave lizards can even run quickly on the cave walls or ceilings. This may also be a major reason why the Molten City forces have domesticated and transformed cave lizards on a large scale!

From the moment he entered the underground molten cave, Grimm could feel the rapid increase in ambient temperature.

Even through the ubiquitous cracks and rifts, Grimm could smell a choking smell of sulfur flames!

However, as a fire wizard, Grimm not only has no disgust for such a harsh environment, but also a hint of excitement and excitement from his body's instincts.

The originally deep and dark underground journey, due to the transformation of the Molten City forces, a lot of lighting fluorite was installed along the way, so the entire cave was set off in a dark red, and there was almost no sign of activity of underground creatures.

Actually, this is understandable.

Since this road is the main entrance and exit of Molten Fire City, they will naturally send wizards or apprentices regularly to clean up the underground creatures that accidentally enter the passage. As long as the underground creatures are not allowed to set up nests, there will naturally be no signs of large-scale underground creature activities nearby.

After two days of traveling in this winding, rugged and bumpy underground passage, Grimm and his companions finally arrived at the Molten Fire City. Of course, the Molten Fire City forces have also established four or five small strongholds along the way. Judging from the number of people resting there, it is no less than that of ordinary human villages and towns on the surface.

And along the way, Grimm and his party encountered as many as thirty or forty caravans entering and leaving.

The large and small wooden boxes and packages were full of regional specialties sold by Molten Fire City, covering almost all animal furs, herbs, exotic ores and bulk metal ingots.

But unfortunately, there was no Quelus ore that Grimm needed.

Grimm was not surprised at all.

The value of Quelras ore has obviously surpassed that of ordinary magic gems. Even if it needs to be shipped out for sale, Molten City cannot hire such a simple team to take charge. Therefore, the caravans that I have seen actually purchase and sell only the secondary derivatives produced by the excavation of underground veins.

The truly valuable Hengjin ore and Quelras ore must have been accumulated by Molten City, and these accompanying "garbage" have become the sweet cakes that nearby human forces are fighting for.

It seems that if I want to obtain Quelras alloy, I still have to deal with the top leaders of Molten City!

Recommended new book by the urban master Lao Shi:

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