Chapter 0466 Grimm Camp
Overnight, two bee-man teams that went out hunting disappeared.
This immediately made the hive become manic and uneasy.
After the daybreak, the hive, which had just been quiet for a while, became lively again. Teams of fully armed bee-man warriors rushed out of the nest and began to search the area patrolled by the missing team carefully and meticulously.
The battlefield was soon discovered, but there were surprisingly few traces of fighting left at the scene.
In addition to some traces of burning and some broken arrows and broken spears, no body remains were found at the scene, let alone a piece of flesh and blood. This is rare in the battle of monsters!
According to the situation at the scene, it can be judged that the bee-man hunting team encountered the red flame tiger. But what the bee commander couldn't understand was that if the number of red flame tigers was too large to eat, the bee-man hunting team only needed to flap their wings and hide in the tree canopy to escape unscathed, and there was no need to have a direct conflict with the other party.
Since the bee-man hunting team and the red flame tiger broke out in a fight, it means that the leader of the team thought they could eat each other. So where are they now?
It can be seen that the battle scene has been carefully cleaned up, so clean that even a piece of flesh and blood is hard to find. If it weren't for the strange body odor of the red flame tiger still lingering at the scene, I'm afraid the bee commander couldn't help but suspect that a human wizard had intruded into their territory.
However, the style of the scene was not like what human wizards did.
Those greedy human wizards are not cruel and bloodthirsty monsters. After killing their prey, they only take away some organs or parts with the most concentrated life essence from the prey, and they will not be like the most ferocious monsters, not even a little flesh and blood.
Just as the bee commander flapped his wings and kept shuttling around the scene, hoping to find some clues, a panting bee warrior rushed to his side.
"There... there... there is a demon's nest..." The bee warrior who ran back from afar to deliver the letter was obviously greatly frightened, and even his words were intermittent.
This couldn't help but make the bee commander's heart suddenly tighten.
A moment later, the bee commander led a large group of bee warriors to the "demon's nest".
This used to be the nest of a terrible grizzly bear, but with the arrival of the Yabei bee, this cave of only more than 20 square meters has lost its owner forever.
But obviously, last night, this place was occupied by a terrible demon.
This place is just like an abandoned insect nest, with a layer of strange fungal carpet on the ground and walls. There are five or six anthill-like mounds in the center of the cave, but now they have been knocked down and destroyed, and the terrifying appearance of the towering before can no longer be seen.
As soon as he stepped into the cave, the bee commander was nauseated by a strong and pungent smell of blood. However, when his eyes fell on the collapsed mounds, the bee commander's anger could no longer be suppressed.
These damn bastards!
These... these damn anthill-like insect nests were actually built with the flesh and blood of bee warriors mixed with sawdust and wet soil. In the collapsed insect nest, the bee commander saw the remaining half of the wings and the bee stinger.
Judging from the situation at the scene, this is simply a breeding ground where the damn alien insects are frantically devouring the flesh and blood of the bee warriors!
And they obviously came a step late, and those damn alien insects had already hatched and moved away early.
"Send all patrols to search every forest around me carefully, and make sure to pull out those damn guys..." The sharp roar of the bee commander immediately sounded in the cave.
With the issuance of this order, teams of bee warriors came out of the nest, and in a blink of an eye, the entire black forest was turned into a chaotic quagmire.
…………
All this happening in the distant jungle obviously cannot interfere with the normal life in the Fire Throne Wu Tower.
Grimm had just tempered his mental power and returned from the underground lava sea, and he received the witchcraft message sent back by Bilis.
He has successfully taken root in the Yabei bee territory and successfully hatched five stinging scorpion larvae.
Yes, after Bilis merged with the mutant insect mother, due to the difference in their own attributes and talent affinity, what was hatched was not a carrion beetle, but a dark and earth dual-attribute stinger.
According to the information sent back by Bilis, Grimm was able to initially understand the basic abilities of this stinger larva.
Unfortunately, this stinger larva lost the ability to fly, but compensated by gaining the ability to drill into the ground and launch earth and dark attacks. Their basic attack method is to drill from the ground to the enemy's feet, and then suddenly rush out to launch a terrible close-range attack. The main weapons of attack are the huge chelicerae and hideous mouthparts growing at the front of the body, as well as the highly toxic scorpion stings raised high behind it.
When attacking, it can launch a weak "quagmire technique", which makes the enemies around it fall into the thick earth element smoke like a quagmire, and its main body attack also comes with terrible shadow damage.
Of course, if these larvae can successfully grow into mature bodies, they can lurk underground to launch ground spears or shadow raids. As long as the enemy cannot force them out of the ground, they can almost be invincible.
If the mature sting scorpion evolves into an elite monster, it can awaken more terrifying witchcraft abilities. However, in the absence of substantial data and information, Grimm cannot predict in advance what abilities they may acquire.
The hard carapace of scorpion insects can protect them from most physical damage, while the mud spell and shadow attack can imprison a large group of enemies on their side. From this perspective, Bilis's future stinging scorpion army is likely to grow into a meat shield force that is good at fighting in melee.
This will also greatly release the defensive pressure of the elemental magic puppets, allowing them to shine in the position of long-range attackers!
After experiencing a plane war, Grim has vaguely formed a set of his own war experience.
The so-called plane war is actually just a beautified "plane invasion". In this way, in addition to facing the suppression of plane consciousness, the invaders must also resist the plane natives that are pouring in like a tide. In this case, if the isolated invaders want to fight a positional war with the opponent, it is purely seeking death!
Therefore, while retaining high mobility and concealment, having a witchcraft method of quickly forming an army is the key to defeating the enemy. At this point, whether it is Grimm's elemental magic puppets, Mary's vampire army, or Bilis's stinging scorpion army, they are all an indispensable part of this tactic.
Of course, with such strength, it is simply staggering to want to completely invade a mature plane. So Grimm, after careful consideration, decided to take action after he became a level 2 wizard.
Presumably, by that time, the tactics of their servant legions will be basically mature, and they will not be like now, where everything is just a framework and prototype, and even a general and commander who can take charge of the situation cannot be selected.
After a brief understanding of Bilis's information, Grimm once again focused on himself. This is the second mental tempering!
The last mental tempering made his mental power drop from 7 points to 6 points. After a period of rest and adjustment, and using a variety of methods to quickly restore mental power, Grimm allowed his mental power to return to the upper limit of 7 points again.
But after this tempering, his mental power plummeted to 5.8 points again, and his mental space also experienced violent and continuous shocks.
This kind of shock on the mental level has both good and bad effects on him.
The advantage is that it can shake the mental space that has already solidified, detonate those hidden dangers that are not conducive to the expansion of the mental space, and give Grimm a broader development space in the future. The disadvantage is that this mental oscillation almost involves Grimm's entire body and mind. Before eliminating it, Grimm can't cast any witchcraft at all, and even calling on mental power needs to be cautious to avoid interfering with the self-adjustment of the mental space.
Of course, the witchcraft stored in the voodoo scroll is an exception!
According to Grimm's estimation, even if there are sufficient witchcraft and resources to squander, it will take 5-7 days to eliminate this mental shock. If considering the endurance of the body and the need to warm the spirit, Grimm thinks it is best to set the interval of mental tempering at 10-15 days.
During his mental shock period, he almost lost the ability of a wizard to cast spells, and could only rely on the witch tower and a strict defensive witch formation to protect himself. If this weakness is mastered by his enemies, then Grimm's life will be in danger!
Two days later, as expected, Wizard Korgan arrived at the Fire Throne Wizard Tower with a large amount of materials. He was accompanied by the goblin Kirby and many apprentices who had joined Grimm's school. There were more than 20 people.
These were all assigned to Grimm by the Salupo family over the past ten years, and they were all packed and sent over at this time.
It can be seen that after the signing of the new contract, the attitude of the senior members of the Salupo family towards Grimm has changed a lot, from the previous suppression to the current support. It seems that Lord Sanaza is full of confidence in successfully eliminating Grimm's ambitions, and he doesn't even care about giving Grimm some benefits in advance.
Grimm certainly knows this in his heart.
Under the manipulation of Meryl and Gargamel, the Fire Throne held a grand banquet to welcome Wizard Korgan's arrival. This banquet was also used to allow the apprentices who had moved into the tower earlier to bond with the new apprentices.
After all, for a long time to come, the Flame Throne Tower would be the place where they lived, studied and practiced.
As a result, the members of the Flame Throne Tower now included three wizards: Grimm, Meryl and Gargamel, five apprentice wizards, eleven senior apprentices, thirty-four intermediate apprentices, and several junior apprentices...
A small camp with distinct Grimm characteristics quietly appeared in the middle of the continent! chapter;