Chapter 0860 The Wind of Freedom
The battle between the Fate Witch and the Winter Witch actually showed an amazing war trend from the beginning.
Within a month, in the hundreds of conflicts that broke out quickly in various places in the North, the Fate Witches, who always gave people the impression of being weak and vulnerable, unexpectedly showed a frightening bravery and cruelty.
In the witch-level battle, although the number of Fate Witches was at a disadvantage, they did not retreat.
They seemed to have achieved a magic puppet summoning crystal core and a puppet amulet in each hand. Once the war with the Winter Witches started, with elemental magic puppets on the left and metal magic weapons on the right, plus instant magic wands and witchcraft scrolls, the Fate Witch also turned from a little lamb into a ferocious big bad wolf, swallowing up a double-digit 1st-level Winter Witch in one breath.
Of course, not many Winter Witches actually died. Most of them were defeated and captured and imprisoned in the Fate Tower in the Dragon Bone Wilderness. It seems that they will not be able to get out smoothly until the end of the war.
The sudden burst of power from the fate witches not only made the winter witch dizzy, but also the witches from other factions who were watching were confused.
You know, the cost of elemental puppets and metal puppets has always been high, and most witch towers can only use them as fixed witch tower guards with their financial resources.
Want to take them out?
The market price of a miniaturized puppet amulet can easily be more than 20,000 magic crystals, and there is no market for it. Without special means, it is difficult to get this strategic wonder from the Silver Alliance.
If a level 1 witch suddenly summons an elemental magic puppet and a metal magic machine of the same level during a battle, it is not too outrageous. Then, when two witch apprentices are fighting, one of them suddenly summons an elemental magic puppet of the quasi-witch level, the impact on the battle will be too great.
In the battles that broke out in various places in the North, most of the participants were witch apprentices. How heavy is a quasi-witch-level elemental magic puppet? The witch apprentices on the side of the Winter Witch can tell you slowly with their own tragic stories.
This also led to the fact that the Destiny Department has never failed in the apprentice-level battle!
The witch apprentices of the other side were either defeated and captured, or beaten to a pulp and fled.
For a long time, as long as the apprentices of the Winter Witch saw the apprentices of the Destiny Department, they would turn around and leave, and never dared to fight them head-on.
It can be said responsibly that in the entire battle between the Destiny Witch and the Winter Witch, the Winter Witch was completely defeated and was not far from losing the war.
However, the decline of the Winter Witch was instantly reversed with the appearance of their Level 2 witches.
After all, Level 2 witches are Level 2 witches, far from being able to resist those Level 1 witches with some elemental magic puppets and metal puppets.
Apart from anything else, just competing in the number of Level 2 witches, the Destiny Department once again revealed its lack of strength.
The Winter Witch has 11 Level 2 witches, while the Fate Department has only one, and it is Alice, the leader of the faction who cannot easily play.
In the competition of Level 2 strength, the Fate Department was completely defeated.
When this group of Level 2 Winter Witches stepped onto the battlefield and began to wantonly sweep the Fate Department, the Fate Department did not sit and wait for death, but instead sent a large number of alien Level 2 from the "affiliated forces".
Level 2 vampire wizards, Level 2 dragon people, Level 2 magic machine warriors, Level 2 dragon eater Oliwen, Level 2 plague poison spirits...
These sinister and vicious alien Level 2, without the dignity and glory of the wizard department, often ambush and attack, and often gang up on many people. They took advantage of the fact that the Winter Witch Department knew nothing about their existence and cooperated with the Fate Witch to launch multiple surprise attacks.
At one time, three of the Level 2 Winter Witches were seriously injured, and two were captured alive...
Such a record immediately caused a sensation throughout the North, and Morgana, who was in charge of the Ice and Snow Valley, could no longer sit still.
How could things turn out like this?
The strength of the Winter Witches was almost ten times that of the newly revived Fate Witches.
This war should have ended with a tragic defeat for the Fate Witches, and Morgana would have easily taken the wizard under her wing. But the reality was far from ideal. Now, the Fate Witches pressed the Winter Witch's face to the ground and rubbed it repeatedly...
This psychological impact on Morgana was undoubtedly unprecedented!
Morgana, a Level 3 witch, had no choice but to walk out of the Ice and Snow Valley and join the battlefield in person.
And the opponent seemed to have anticipated this a long time ago. As soon as Morgana walked out of the Ice and Snow Valley, the Fate Witches began a comprehensive strategic contraction. They actually gave up all the outer territories and resource points, and took all the witches and apprentices back to the Destiny Tower in the Dragonbone Wasteland, and held on there.
Morgana was completely finished now!
With her identity and qualifications, she couldn't go to the territory of the Destiny Witches to oppress those mortal armies and local nobles, right? But to attack the Destiny Tower... that is the origin tower of the Destiny Witches. Even the 4th-level witches dare not easily break in, let alone her, a 3rd-level witch.
But to leave the Destiny family alone...
Damn it, at least more than 30 winter witch captives and hundreds of apprentices are still imprisoned in the Destiny Tower. If they are left alone, the reputation and glory that the Winter Witch family has built up over the past 500 years will be destroyed.
What's more, there are 2 2nd-level winter witches imprisoned in the Destiny Tower. You can't give up on them even if you give up on anyone!
For a while, this farce-like dispute fell into a situation that could not be sustained...
…………
After advancing to level 3, Grimm was surprised to find that the wizard world he was familiar with suddenly became unfamiliar.
It was like accidentally opening a door, and the world behind the door gave him a completely different feeling from before.
Level 3 can be regarded as a step into the threshold of high-level wizards, which is a completely different world from level 2.
When Grimm was sitting alone in the secret room, silently thinking about the new witchcraft that had just been analyzed, a strange blue light hit the defense system of the witch tower and made him suddenly realize it. As the defense system of the witch tower cracked a small entrance, the blue light flew directly in front of Grimm and turned into a strange invitation letter.
The invitation letter was completely condensed by blue elemental particles. When it floated in front of Grimm, lines of text magically appeared on it.
The information above was very simple, inviting Grimm to join a wizard organization called "Free Wind", and the rights and obligations attached to it could not be simpler. It seems that as long as he leaves his witchcraft mark on it, Grimm can easily become a member of this wizard organization and enjoy a lot of information, resources and knowledge that the outside world cannot obtain.
The only constraint that the organization imposes on Grimm is that when the Sanditalin area is invaded by the three major forces, he must bravely stand up and use his own strength to defend the interests of all wizards in the Sanditalin area.
Through this information, Grimm immediately understood that this should be the wizard organization created by the old guys of the Sanditalin Association. The purpose is of course to unite the wizards in the central part of the entire continent to resist the invasion of the three major wizard forces.
Before, it was only because Grimm's strength was not enough that he could not contact this kind of organization. Now that Grimm has become level 3, he has just received the invitation letter from the other party.
It can be seen that the entry threshold of this "Free Wind" wizard organization is level 3!
This also shows the huge difference between this organization and other small wizard organizations from one side.
Grimm hesitated for a while, and finally stretched out a finger with a bright yellow flame and gently pressed it on the invitation letter.
Instantly, the bright yellow flame left a burning iron fist mark on the blue invitation.
The next moment, the blue element particles disintegrated into fireflies all over the sky, leaving a palm-sized strange round mirror in the original place.
Grimm reached out and grabbed the round mirror in his hand, and the chip in his brain immediately sent a prompt.
"Ding, a strange mental power interface was found... Preliminary judgment is the entrance to the mental network... Data scan results: safe..."
Mental network entrance?
Grimm was slightly stunned at first, and then suddenly understood something.
He has always been wondering about one thing, that is, the civilization form presented by the wizard world is too primitive and too low-end. In any case, the wizard world is a powerful spellcaster camp in the multiverse, and his origin should not be so backward anyway.
And now the appearance of this round mirror fully shows that Grimm has not really entered the wizard civilization. In the past, he was more like a lonely ghost, always wandering outside the main wizard civilization.
Therefore, without hesitation, Grimm inserted his mental power into the round mirror.
The next time he snapped his fingers, it was like he had plunged into an ocean of information. Grimm was instantly overwhelmed by the massive amount of information that was pouring in.
If Grimm was alone, he would have been speechless at this moment.
Fortunately, there was a chip, and no amount of information could overwhelm Grimm's spiritual sea of consciousness.
Grimm, who was originally sitting in the secret room, felt as if he had suddenly come to a strange spiritual world, where he became a pure spiritual consciousness body.
It only took three snaps of his fingers for Grimm to adapt to this strange consciousness body and try to open his "eyes".
"Welcome to join the Wind of Freedom, I wonder if there is anything I can do for you?"
The first person who appeared in front of Grimm was a young girl in an exquisite dress with a beautiful face. She was smiling sweetly at Grimm at this moment and bowed to him.
Grimm looked around in confusion, and then looked at himself.
This was a special stone room with an area of only ten square meters. There were no decorations, doors, windows or furniture in the room. Only he and the girl in front of him stood alone.
Grimm stretched out his hands and spread them in front of him.
As expected, what his ‘eyes’ saw were not his original hands, but a strange halo that was constantly wriggling. The world in front of him and the girl were not real either, they were just an illusion simulated by witchcraft.